Space Engineers

Space Engineers

Build and Repair Auto Queue
3 Comments
Harry Spotter 25 Jun @ 12:10pm 
Yes i still have the problem on my torch server even with this fixed version
Kevin Starwaster 28 Apr @ 5:27pm 
BaR Group 0 (04/28/2025 20:25:25):

Caught exception during execution of script:Unable to cast object of type 'Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty`2[SpaceEngineers.Game.Entities.Blocks.MyShipWelder,System.Collections.Generic.List`1[VRage.Game.ModAPI.Ingame.IMySlimBlock]]' to type 'VRage.Scripting.MemorySafeTypes.MemorySafeList`1[VRage.Game.ModAPI.Ingame.IMySlimBlock]'.
at Program.RepairSystemHandler.PossibleTargets()
at Program.BuildAndRepairSystemQueuingGroupData.DisplayWeldTargets(DisplayDefinition settings, StatusAndLogDisplay display)
at Program.BuildAndRepairSystemQueuingGroupData.RefreshDisplay(Double elapsedTime)
at Program.BuildAndRepairAutoQueuing.RefreshDisplays()
at Program.BuildAndRepairAutoQueuing.Handle()
at Program.Main(String arg)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.<>c__DisplayClass46_0.
Kevin Starwaster 24 Mar @ 6:04am 
What exactly is this supposed to fix in the original script?