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빠른 피드백 감사합니다!
db 둘러보니까 누락된 부분이 있긴한데
요건 아예 관련없는 테이블이었습니다. 요부분은 다음 패치에 추가할 예정이고
해당 문제를 확인하는 과정에서 인슈시낙 근접 방어가 50을 기준으로
함무라비 버프를 근접 방어 6%, 경호대 대상으로 입법하였을 때 52로 증가함을 확인했습니다.
오히려 되서 당혹스럽네요;;
Modify only special leaders and generals. Mainly, it focuses on famous characters.
It is compatible with the modification mode of the typical generals.
의도한 사항이 아니라서 버그 같은데 관련 db를 다 채워둔지라 왜 그런지는 잘 모르겠네요.
혹시 모르니 누락된 db가 있나 점검 해보겠습니다.
I also recognized the bug you told me yesterday.
I've updated it now and it's been resolved.
That’s an interesting idea. I’d definitely support the idea of him being a Mycenaean general. Think it would make the most sense or maybe even added to the Boeotian faction.
Side note, while checking out your mod last night. I noticed several named characters models weren’t correct. After the update Agamemnon is now a default general and believe there were 2 more I noticed in Greece that were also default generals. Just wanted to let you know!
Ajax the lesser is interesting, but the problem is that he doesn't have a faction to lead right now.
For now, I'm focusing on adding new characters to Egypt.
However, if he is added, he could be added around Mycenae along the lines of TTW: Saga Troy, or he could be a Mycenaean general.
Or he could be added around Achilles if he leads his own faction.
I always have the same opinion on these questions.
If you think family trees are important, I'd recommend ‘expanded family tress’, and if you think the number of uniques you see in game is important, I'd recommend my mod.
My mod adds 31 uniques to the game:
I'm not sure how many are added with EXPANDED FAMILY TRESS.
Do you know about how many new/modified characters are created in this mod? I looked into the pack files but I couldn't easily tell (im a noob)
Any advice on how to choose which mod to use? I realize its an unfair question to ask a modder to compare his mod to another mod...
I am aware of the lack of Egyptian characters in the game.
Lycos from 'Men of the Waves' was added to fill in some of the gaps for this reason, but the lack of Egyptian characters is an issue and I would like to add more if possible.
I have an idea for a Kaemtir (or a character based on it) that I've been working on, but it's very abstract at this point, so I'd like to update quickly once I have a concrete design.
Siptah is an interesting character.
According to the sources I've found, he was the son of Amenmesse.
I don't think it's possible to add Siptah as the son of Merneptah,
but it is possible to add Kaemwaset as his son.
@Chrissant
Patroclus is described in the sources as being older than Achilles.
Based on the sources, he is designed to look older than Achilles in this mod.
No, this mod uses Alex Zhao's All Unique Character Immortal, so they don't die in battle.
If you want your unique characters to die in battle, I recommend the no script version.
It will be a character that can be used as a federation.
There are no plans for what's next right now.
Right now, we're focusing on the design of Glaucus and making updates as soon as we finalize the db and start_pos.
Can you provide a list of the mods you're using in the comments?
If you can't provide a list of your mods, I'd recommend putting my mods at the top of the mod manager.
Compatible. I've also been using both mods together.
일단 관련된 부분을 수정해서 버전업을 하였습니다.
동일한 현상이 계속 보이면 제보해주세요.
그 모드는 제가만든 모드가 아니기도하고
지원하고 있는 유니크 인물들이 바닐라의 인물들만 포함하고 있기 때문에 저도 답변을 드리기는 어렵습니다
게임내 특정한 무기군이나 갑옷의 문제일 수 있으니 동일 환경 조성을 위해 질문을 드렸습니다만
'투명해집니다', 'ai일때 투명해집니다' 이렇게 말해주시면 참고할 수 없습니다...
I checked and the Immersive Unit Reskin mode uses a Troy version of the model for the Mycenaean unit, which is exactly the same model as the screenshot you uploaded.
It appears that this conflicts with the texture I added to fix the texture bug in Vanilla.
If you delete troy_ach_armor_myc from PFM, the texture issue should go away.
I'll probably look into it myself with PFM to try and find out what it might be honestly. And yeah I'll write a comment in the appropriate comment section if I have anything to add.
I don't think that model is a modified model from Pharaoh.
The modified model in Pharaoh has added shoulder pads and some texture modifications.
That model appears to be a port of the Troy model.
If there are any other mods you are using that are related to the reskin, try disabling them and see if the issue occurs. Also, if the issue is related to GEV, please file a bug report with GEV.
GEV's comment section is open and they are accepting bug reports.
I also thought I could mention that your other mod General Extra Variant messes up the texture of the achaean lamellar bronze apron armor while I'm at it.
With the mod disabled:
https://i.imgur.com/AND4Waz.jpeg
With mod enabled:
https://i.imgur.com/zJBd7gR.jpeg
https://i.imgur.com/6diN2L3.jpeg
I've checked the issue, but I don't know why this is happening.
Forts are usually garrisoned by generals, but sometimes random troops are garrisoned when they are not, probably units generated when creating Startpos.
I think it will probably be fixed in the next update, but I can't say for sure.
https://i.imgur.com/E5KEMQ4.jpeg
He's an interesting character.
I'm not sure when the next update will be once I'm done bug fixing the mod, but it would be fun to include it.
어떤 상태나 무기에서 투명하게 나오나요?
다른 스타스포스를 수정하는 모드나 관련된 모드를 사용하는 것이 있습니까?