UBOAT
UBOAT SOP: Leave Port Button
18 Comments
andargor  [author] 16 Feb @ 6:52am 
@CottonCuddle Sorry I have no plans to make something like that, but I made my code available if anyone wants to do that (link in description)
CottonCuddle 16 Feb @ 2:50am 
I dont know if i can request mods here but i would love a option when a mission is complete and you get that 'return to port' fast travel option for it to fast travel me to the entrance to the port so i can still enjoy sailing in to port and docking. So a kind of an end mission fast travel to home but not right up to the dock you moor at, more to about a mile out from the actual port entrance. if this makes sense ;)
Subcomfreak 30 Jan @ 6:53am 
U DA BEST!
andargor  [author] 29 Jan @ 6:00pm 
UPDATE: When approaching the canal in Kiel, the Leave Port Button will be suppressed when the Traverse Kiel Canal button is active. Hopefully improved the conditions for the Leave Port Button to appear despite the UI's quirkiness.
andargor  [author] 29 Jan @ 12:06pm 
@Subcomfreak I'll see if I can fix that when I get some time
Subcomfreak 29 Jan @ 8:41am 
So, you think one of the mods in a really great series would also be great, but it causes a lot of problems if you are in Kiel. DON'T USE IT IF YOU ARE IN KIEL. You have to go back and forth, in order to get the traverse canal button to not be under the leave port button. SAVE GAME WHEN YOU GET TO CANAL and then tediously play with it.
andargor  [author] 24 Jan @ 10:30am 
Verified still working with 2025.1
andargor  [author] 11 Jan @ 11:33am 
I am not sure, the only way to find out if the mods get loaded properly is to check the output log. Check the Debugging section in the description of each of my mods, and if the line is missing from the log then it is not being loaded.

They are all loading and working for me for the latest patch, so I don't know why they wouldn't load for you. I am only using my mods.
Friedrich 7 Jan @ 2:12pm 
So I tried this again and it worked, but then I loaded up some other mods, mainly larger crew, and that broke it. So I started a new game with just the SOP mods to see if it was the mods that caused the issue and now I can't get it to work again. Could something I'm doing be breaking your scripts? I really want to play the game with these but I just can't keep it working consistently, preferably with my other mods active.
andargor  [author] 7 Jan @ 10:19am 
As mentioned in the description, it won't show on loading a save, you just need to throttle up to undock and the button should appear.
Friedrich 6 Jan @ 2:43pm 
Weird, I disabled all mods not in the SOP collection and started a new game to test and it doesn't work for me: https://steamuserimages-a.akamaihd.net/ugc/61460553339723187/AF9665AFA29B799EF9A1B48656AB10045EBB4B3A/

Is there something I need to do or an option I need to change?
andargor  [author] 6 Jan @ 12:09pm 
Friedrich 5 Jan @ 3:21pm 
This doesn't work, I think it was broken by the December update.
andargor  [author] 30 Sep, 2024 @ 4:51pm 
@BlueFireVortex I'm not sure if I follow, in Kiel the button doesn't appear when docked or just after undocking?
BlueFireVortex 30 Sep, 2024 @ 4:08pm 
When at the port of Kiel it makes it difficult to go through the canal due to the canal's entrance being so close to the port, besides that this mod works great.
WolfvonSohl 7 Sep, 2024 @ 7:31am 
Ok. thx for your information.
Wolf
andargor  [author] 7 Sep, 2024 @ 7:19am 
@WolfvonSohl In the vanilla game, the button only appears after you have traveled a certain distance from the dock. This makes it appear sooner, almost immediately.
WolfvonSohl 7 Sep, 2024 @ 3:00am 
Isnt that already implemented in the game? Wolf