Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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30 Comments
Akyra  [author] 30 May @ 7:15pm 
It's not possible :SoSorryItHappened:
pfctan2000 29 May @ 8:09am 
Hi Akyra, will it be ok if I can just get the all resources MOD without the other incentives. Just wondering. Thanks, here's a reward for this MOD
Akyra  [author] 13 Oct, 2024 @ 4:39am 
4800 steam points is equal to 48 dollars, so to repay your kindness you can ask anytime if you wanted.
Akyra  [author] 13 Oct, 2024 @ 4:37am 
do you wanted a submod for divide et imperia (DEI) and medieval 1100 AD campaihgn mod> its free you can ask me.. How it sounds?
Akyra  [author] 13 Oct, 2024 @ 4:35am 
@joselillodecornella68 I could update the mod where genereal presence can reduce build time. So if any general comes to a city provine they will gives bonusses -16 contruction turn time.:steamthumbsup:
koler... 6 Oct, 2024 @ 11:43am 
Then i should thank him:steamthumbsup:
Akyra  [author] 30 Sep, 2024 @ 8:05pm 
@COLER You're welcome. This mod was requested by someone named joselillodecornella68
koler... 30 Sep, 2024 @ 7:03am 
I LOVE THIS THANK YOU:steamthumbsup:
Akyra  [author] 21 Sep, 2024 @ 4:29am 
@Bolle No, it doesn't
Bolle 21 Sep, 2024 @ 4:01am 
does this work for AI to?
joselillodecornella68 6 Sep, 2024 @ 7:41am 
Akyra....You don't offend me at all and you absolutely mustn't apologize!!
You've already done too much to improve the game for some people like me...I'll definitely try it....And again, thanks for everything!!! :steamthumbsup:
Akyra  [author] 6 Sep, 2024 @ 7:16am 
It's finished:steamthumbsup:
Akyra  [author] 6 Sep, 2024 @ 7:11am 
I will remove the "1 turn building effect", so that error bugs don't occur.
Akyra  [author] 6 Sep, 2024 @ 7:09am 
There is a possibility that the mod is not working properly because there are other mods that are similar to my mod. So this is all I can do, not because I can't. But because the mod manager cannot manage the same mod.

Forgive me
Discúlpame si te ofendí, Me disculpo.
joselillodecornella68 6 Sep, 2024 @ 6:57am 
Well...It seems that the problem is solved when you demolish the building and start from the beginning....Unfortunately, as you can see in the image, some cannot be demolished...And they continue with their construction shifts.....
https://ibb.co/1bP6NmT
joselillodecornella68 6 Sep, 2024 @ 6:45am 
Of course!!!!
Akyra  [author] 6 Sep, 2024 @ 6:39am 
Can you try againt, i recently added build time efect
joselillodecornella68 6 Sep, 2024 @ 5:46am 
Research times are already working....Now it's the construction times that aren't....hehehe.
https://ibb.co/pwb5kwk
joselillodecornella68 6 Sep, 2024 @ 5:33am 
I'm going for it Akyra!!!
Don't worry about the unlimited range....Thanks!!!!
Akyra  [author] 6 Sep, 2024 @ 5:05am 
Can you try again, I turn on the "mod script" againt because i recently turned off the mod.
Hopes it work!
It work in my pc but the movement range is not reached unlimited.
joselillodecornella68 6 Sep, 2024 @ 4:37am 
Of course Akyra!!
I hope as long as necessary.....I'll send you the screenshot of what was mentioned....
https://ibb.co/X2Vq7Vv
Akyra  [author] 6 Sep, 2024 @ 4:31am 
wait
joselillodecornella68 6 Sep, 2024 @ 4:23am 
Hi Akyra!
I started a new campaign with Sparta....And I realized that the research turns are not done in one turn...Something is wrong
I tried with your mod below and above the main mods and nothing.
joselillodecornella68 5 Sep, 2024 @ 8:12am 
Perfect, thanks!!!!!
Sorry if the translation is a bit bad
But I'm Spanish and I don't speak English.
Akyra  [author] 5 Sep, 2024 @ 7:58am 
As I know about money I usually reduce the army upkeep, building cost, and army cost recruitment.

If adding movement range to 99999% never occurred to me before.

I can create that mod, if the mod doesn't work it means it has reached the maximum possible movement range.
Akyra  [author] 5 Sep, 2024 @ 7:46am 
Glad I could help...
@joselillodecornella68
I really love it, thank you.
joselillodecornella68 5 Sep, 2024 @ 7:18am 
By the way, I'm going to give you your well-deserved Steam reward!!!
For your kindness...Attention....And patience!!!!
joselillodecornella68 5 Sep, 2024 @ 7:14am 
Well, it seems that placing your mod under the main ones....It works!!!
The campaign map looks correct...And I have all the resources intact!!!!
Is there a possibility of some more monetary gain after the turn ends....I usually earn about 15000...I see it as low...
And can unlimited movement be added??
I don't want to abuse Akyra either....I propose it to you but you decide!!!!
joselillodecornella68 5 Sep, 2024 @ 6:57am 
I have found a problem.....The campaign map is rotated....Italy for example is seen from the side....Not downwards.....I'm going to try putting the mod below the main mods to see if that works.
joselillodecornella68 5 Sep, 2024 @ 6:06am 
WONDERFUL!!!
It worked for me with a saved game!!!!