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The mod crashes when hitting more than one ore depostit at a time.
Exception thrown by the target of SerializableProperty.TrySetValue (Object referance not set to an instance of an object.)
at Barotrauma.Items.Components.LevelResource.set)DeattachTimer(Single value) in
<DEV>/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/LevelResource.cs:line 38
in my MP save I can dual wield these and mine everything I'd ever want, but SP after a while, now in my save using an axe spawns this error
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3327633092
the pick is fucking badass though, i sent out one of my clown assistants into the bandit outpost ith nothing but dual ice picks and some meds. he came back covered in blood, barely walking but he completed the mission
we later found out he somehow contracted husk infection on the same outpost.
they didn't even have mineral removal status effects in the game yet...