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Also, I will leave the mod as it is for now, because it is so much more compatible, when most of the stuff is handled by events.
So unfortunately I can't give a clear answer, you would have to try yourself; and if you do let me know how it goes.
I have disabled vassal calling for war and separate interaction to join the war; those are to be fixed later. For now you can demand your vassals surrender through "stop vassal war" interaction, and if they refuse you can join them. Haven't tested it yet in practice yet (but I will in a moment!), so I hope there won't be any bugs.
- High crown authority and alliance with your liege will make it harder for factions to press their demands
- You can now select a game rule to join any internal war on defenders side (after the attacking vassal refuses to yield), unless attacker is your ally; internal allies on defensive side will still call you to war, so don't worry you will be notified.
- AI now actually stops it's vassals from warring each other too (It doesn't in vanilla!) I had to do it in roundabout way, but it works...
- I also added some more factors to whether the vassal will accept to stop the war.
If anyone has any impressions with how often AI lieges decide to stop war, and how often AI vassals surrender to you demands, be sure to give me feedback about that, so that I can balance it better.
(Also, I tested stuff, but I might revert to previous version if something happens to be horribly wrong)
I will keep the comments open for a while to gather those, but I will probably disable them later, 'cos I might not have time to respond anyway