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On a further note I'm aware there's quite a lot broken right now, but an updated version is right on the horizon and I plan to sync it up with the Tanoa release. Unfortunately as a solo developer on this I can only do so much!
@Kaizen Désolé, il n'y a rien que je puisse faire à ce sujet. Je suis seul responsable des serveurs australiens.
Respawn Timer 2s
Starting money 10000
In-Zone Money 1000
Item cost Free
Everything else was Default. also thank's for the help :)
- Extract the .pbo
- Edit config.sqf
- Repackage .pbo
There's only a limited number of options but you will have more success changing the values there than using the parameters. I need to update the README as it's misleading. Out of curiosity, what were you trying to change?
When I get on later to night i'll check and see what Parameter is making me not able to shoot because I can shoot just fine if I start the Game w/o messing with Parameters
- Using the settings menu (scroll wheel on any vehicle)
- Double clicking to the right of an item until a [] icon appears to indicate it is ready.
- Pressing the key you want until the list registers it (e.g [e] ).
Key binds will only save when the vehicle is saved at the workshop (if you change them while in a zone they will not be there when you re-load the vehicle). Some keys are not bindable due to conflicts with movement keys etc. A bad key to bind is V which by default is eject in Arma 3.
But you don't actually need to subscribe to try this game mode — you can just join a server running the mission file to play (there are two AU ones up currently).
@Gnome Child. The current version may have some issues with vehicles not loading correctly when the server has low fps and/or is at capacity, is this the scenario it is occuring in for you?
The server kicking is nothing to do with the mission file and everything to do with battleeye. So if it's saying there's files there that are modded then it won't be lying. I would suggest verifying game files and trying to join other unmodded servers to see if the problem is consistent with other game modes.
AU1 and AU2 are the only official servers that I look after, so if it's not one of these you are having issues with, it is likely the admin for that server has something configured wrong and i'm not able to do much about that sorry.
why do i keep on geting the remove this files and then 4-6 arma 3 epoch files that i don`t have instaled??
Saying this, there was a very old bug that caused these latent rotation issues and may have resurfaced in 1.50. If the above doesn't fix your problem, please let me know.
Fireballassasin, you are probably correct and they may have been added the wrong way around. I will add it to the bug list on the github page, thank you for reporting this
my friends and me were playing on a private dedicated Server and we had much fun. But we had a little problem with saving oure vehicles. Everytime we are loading one of oure vehicles they are spawning with nothing else than Railguns on it. The other attachments won't save.
We had much fun playing youre mod but this is something we woulkd like to see fixed.
Thank you for this great mod!
After using !reset, if that does not fix the problem then the issue is most likely server side. Are you playing on the official servers (AU1 or AU2) or another server?
On another note, anyone who wants a quick start guide should definitely check out Orangesherbet's new tutorial/guide on this mod (link in description). It covers all the basics, plus has some extra trips regarding surviving in zone and using your weapons and modules effectively.
We are running a vanilla server with no mods.