Victoria 3

Victoria 3

The Great Revision Series: Tax Department [1.8.6] - OUTDATED
20 Comments
SASCO  [author] 23 Mar @ 5:14am 
Hi Guys, sorry if i didn't reply to anyone.
I have a REVOLUTIONARY update for this mod. Stay tuned. today i release a dev diary ;)
Murtarg777 8 Feb @ 2:50pm 
Double tapping on Bunraz point, the same thing occurs as Japan post-restoration
Raving Monomaniac 7 Feb @ 2:18pm 
Great mod, just a little hiccup. Government tends to petition you to pass certain laws, in my case, Graduate Taxation, and I can't really do that, because the mod will no longer work.
Khaya Ashur 3 Feb @ 6:53pm 
Also, you should fix some of the Russian Jounral Entires like the Bureaucratic Reform
Khaya Ashur 3 Feb @ 5:16pm 
For some reason the tax department shows 0 productivity for me
SASCO  [author] 7 Jan @ 11:36pm 
Hi @Matthew!

It's very very strange because for this mod i created a specific ideology for each IG named "Fiscal Reform".
Do you see it if you open any IG tab?

if not most probably you have some coonflict with other mods. In other case i wouldn't know why you have this issue.

Let me know please, in case i see if i can try to help you.
Matthew 7 Jan @ 12:40pm 
been having an issue where changing the new laws that this mod implements is impossible since no IG has a stance on them, they are all neutral
SASCO  [author] 6 Jan @ 10:38am 
Hi @AscendingPhoenix.

It's the expected behavior, because the tax dep is only for the player. AI will continue to use the Vanilla taxation system.
AscendingPhoenix 3 Jan @ 10:36pm 
I noticed in observation mode that the AI disbands its tax departments. Will this cause any problems? Or is that expected behavior?
SASCO  [author] 3 Jan @ 3:27pm 
Hi @Bunraz!

Yes, rebuild the tax department was intended, but in future i could create an event to build automatically the tax dep when the capital change. thank for the suggest, good idea! :)
Bunraz 30 Dec, 2024 @ 8:00am 
Nice mod!
I may have noticed a bug. I started as Greece with Athena as my capital and switched to the law to use the tax department. My problem appeared after moving my capital from Athena to Constantinople. This move didn't automatically rebuild the tax department government building, which I then had to rebuild, thus loosing a year of construction progress and tax income.
When the player moves their capital, could you program the mod so that the tax department automatically gets built? Or was the need to rebuild intended?
牛奶大魔王 13 Sep, 2024 @ 9:13pm 
Dex 10 Sep, 2024 @ 5:45pm 
Thank you for your reply.

Strange, unless you've made the changes in a recent release, in my last game using TGR, about 2 weeks ago, I could enact vanilla Per Capita but not the taxation department one.
SASCO  [author] 10 Sep, 2024 @ 10:13am 
Hi @Dex,

Correct, the laws are almost the same apart support from Petite B. and Armed Forces (they support more the more modern taxation).
The reason why it's because following the feedback of community, i wanted make the gameplay of tax department more enjoyable.

So basically it's more easy to pass to more progressive taxation, but the rest is as per vanilla.

Are you experience some issue?
Dex 10 Sep, 2024 @ 3:40am 
Hi SASCO,

While using the main TGR in one of my playthroughs I was trying to move from the vanilla Land Taxes into the Tax Department Per Capita Taxes.

I had the IGs approval for the vanilla Per Capita Taxes but not the approval for the Tax Department Per Capita Taxes.

It seems that the IGs don't seem to have the same positioning for the vanilla taxation laws as for the Tax Department laws.
Is this the expected behaviour?

Thank you!
chr.maroudas 10 Sep, 2024 @ 1:09am 
Thank you for the quality mods, looking forward for the next episodes!
tino天成 9 Sep, 2024 @ 2:23pm 
I like your module very much, thank you author
SASCO  [author] 9 Sep, 2024 @ 2:20pm 
Appreciate you like the mod :)
Enjoy your Tax Department!
tino天成 9 Sep, 2024 @ 2:04pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3328198866 The Great Revision Series: Tax Department Chinese version
tino天成 9 Sep, 2024 @ 1:57pm 
I did the Chinese translation