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Non-Tyranid AI keeps on getting it.
I hope this information helps you!
I can only *build* construction, colony and science ships to start with and I have to use the console to spawn in anything other than that.
I always pick the purple coloured Hive Mind since I'm assuming that's from your mod and then something else other than devouring swarm.
When you start the main world has no ability to generate credits, minerals or food. It only has options in each district to create "The First Node"; you start with a significant food and credit deficits that aren't easily overcome if you didn't spawn in an area with adjacent habitable systems, you'll end up needing to use the console to add additional resources.
- (4.0) Warhammer 40K - Tyranids (which oddly shows as (3.13) Warhammer 40k - Tyranids)
- (4.0) Warhammer 40K - Tyranids Advisor
I tried adding Arkchitecture Shipsets thinking I needed that because I couldn't build a single ship.
I am missing the following DLCs:
Grand Archive
Cosmic Storms
Galactic Paragons
Ancient Relics
Oddly, I can force a ship to spawn using the console:
add_ship NAME_Ravager
add_ship NAME_Dagger
Both work and they make the appropriate Tyranid sounds which is adorable.
Please if you have time, add Norn queen portrait :)
What am I doing wrong?
Could you, maybe, one day, add the shipset of the prethoryn scourge ? It will match great with tyrannids :)
And it will be great if as tyrannids we start in a cluster or side of the galaxy, to represent the galactic invasion