Darkest Dungeon®

Darkest Dungeon®

Cerebral's Modded Adjustments: Falconer
17 Comments
MaskedNightmare 15 hours ago 
Sure enough, using ColorFixer helped out. Thanks for the tip. Now I can use this and the extra skins with 0 issues!
Cerebralcloud92  [author] 24 Jul @ 11:19pm 
It may require a re-export through Dragonbones, but in theory it might also work if you run the new assets through the ColorFixer EXE. Feel free to ask on the public Darkest Dungeon Discord about the ColorFixer.
MaskedNightmare 24 Jul @ 11:06pm 
Right, I noticed that when I looked in the files. I did try to fix it myself as I said, but it didn't fully work as it showed white blocks in certain parts of the animations (of course it doesn't effect the original mod's skins). Lost on how to get the skins to work with this, so I just disabled them for now.
Cerebralcloud92  [author] 24 Jul @ 10:48pm 
That's because I made a minor animation tweak to that skill for thematic purposes, re-exporting it through Dragonbones and thus changing its skeleton.
MaskedNightmare 24 Jul @ 10:37pm 
This mod is great and I love the changes!
I should mention however that when using Harrier / Fleeting Escape with modded skins such as the following:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1160944040&searchtext=falcon

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3214536324&searchtext=falcon

It causes a graphical bug. Even in my attempts to fix it myself, it leaves a few "white blocks."
jinzhiqiang222 29 Jun @ 3:27am 
I think the mod do a really good adjustment just dmg little too high. I just want to lower the dmg little bit. Did anyone know how to do that?
Wikloe 18 Jun @ 5:19am 
@охотника на монст it's called skills/loadout, not a kit. A kit is a box with other stuff in it, like a toolkit or first aid kit.
Kajnake 24 Dec, 2024 @ 5:42pm 
I always liked the second form better and found it annoying to switch to it every single combat, thanks for this!
Toast Addict 23 Nov, 2024 @ 8:49pm 
This is terrible changes to the falconer class. removes all utility and the heavy barrage skill doesn't work correctly.
Sahlokhviir 15 Sep, 2024 @ 7:49pm 
never mind i got it to work just need some tool tips and the fix stuff with it
Karla 15 Sep, 2024 @ 8:40am 
Yeah she's going to kill and kill hard, maybe a bit too well and it sort of outshines the intricacies of her kit. I don't think she needs to be nerfed to the ground but maybe scaled just a little back considering just how much she has access to in her kit. That really is my only issue is her damage is pretty high for what she's doing. Good work on actually making this relic playable to modern Modding Standards. This was a previously ass tier of a character to me sitting around bottom of the barrel to something I'd regard as an A to even S tier character if I follow the S-F tiering some redditors are fond of.
Karla 15 Sep, 2024 @ 8:39am 
This is quite the improvement over Marvin's current Falconer [9-15-2024] in terms of flow and ease of kit access. The old Falconer suffers from a Pick 3 and suffer Adapt or Pick 4 and lose half your kit. This Tweak rectifies the issue of needing to slot Adapt and even slots in a new ability recycled from legacy [terms of assets] to also fix her chronic Pos. 1 targeting issues if she's played with the Arbalest style. There are a few issues at hand, her damage actually seems even higher than it was previously if that was even possible. Early on this solves her abysmal scaling but shines a huge light on her late game ramp up. Bounty Hunter is her immediate comparison if BH can dance, debuff, bleed and so on. Neither Arb or BH have access to the amount of disruption Cerb Falconer has and she does just as much if not more damage. 1/2
Wallflower 12 Sep, 2024 @ 7:22pm 
I was just looking for something like this and it didn't exist yesterday. Thank ya.
OBserver 12 Sep, 2024 @ 6:26pm 
This is awesome! Marvin's original Falc is already wonderful, and this just makes it better. Glad to see that some of the early mods get rework!:steamthumbsup::steamthumbsup::steamthumbsup:
TastyPurple~ ≧◡≦ 12 Sep, 2024 @ 5:12pm 
LET'S GOOOOO thank you so much you're the goat
MasterSpider5 12 Sep, 2024 @ 10:52am 
very cool mister Cerebral, i will have to try this and see how it plays
Fermint 12 Sep, 2024 @ 10:31am 
By Azura, by Azura, by Azura! It's the falconer adjustment! I can't believe it's here! Standing here! In the workshop! :GhostLoveEyes: