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In oder to have STEAM download the file you have to select the subscribe button and it will automaticaly download the add-on the next time you run L4D2. It will also automaticly update the file if I ever make a newer version of it.
I was confused by your comment because I had already made a L4D1 version.
Here's the link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=329631196
Both? I'm not quite sure I understand? Could you please be more specfic.
the only reason why they conflict is because they share some files that are not really needed in the game. An example would be the Character naming file that most of my addons have. They are only used to change the characters name. Or even the addon image named "addon" again not really needed in game. So the addons will work perfectly fine with al my other mods
James and Baker are not real people in the Halo Universe
MasterChief/COACH, Palmer/ROCHELLE, Baker/ELLIS, and James as NICK
Also regarding the help, I thank you for the offer but I am fine.
MasterChief replaces COACH
My bad, I must have been typing to fast, but thanks for the heads up.
well now i have all the skins for all the weps you have made they are awesome
The seperated ones are already in my collection.
If you go to your STEAM LIBRARY and RIGHT CLICK on L4D2 you should see a little panel pop up with the options fot it. CLICK on PROPERITES and then CLICK the LOCAL FILES TAB. After that there should be an option labeled VERIFY INTEGERITY OF TOOL CACHE...
(Sorry if I misspelled some words)
No problem man all you have to do is download (Subscribe) the mod and then it should automaticly enable itself, and if you ever feel that you don't want to use the mod at the moment then you can go to "addons" on the main menu of L4D2 and enable or disable them from there.
When was the last time you VALIDATED your files.
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
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