Total War: PHARAOH DYNASTIES

Total War: PHARAOH DYNASTIES

Character Traits Expansion UPDATED
46 Comments
Mingles 20 Jul @ 10:22pm 
maybe you thought you lowered it and it wasnt some how? i was just asking if you could double check, im gonna look into myself thank you for letting me know how to go in there myself, I will definitely be looking into it.
Mingles 20 Jul @ 10:20pm 
thank you i may do that!
Working Joe  [author] 20 Jul @ 8:32pm 
If you open up my mod's script in Notepad ++ or VScode, the fix is very simple if you want to disable this mechanic. Just search for the "SELF_PERPETUATING_TRAITS" table, and reduce the chance to 0%.
Working Joe  [author] 20 Jul @ 8:31pm 
@Mingles The issue is that a lot of the traits (both positive and negative) are "self-perpetuating." This means that once you acquire one, every turn it has a small (1-4%) chance to level up to the next tier. This mechanic right down to the % chance was ripped 1-to-1 from Medieval 2 and Attila. I've already nerfed their chances to self-perpetuate even lower since release. When I come back to Pharaoh eventually I will look into them again. Thank you for the feedback.
Mingles 20 Jul @ 4:06pm 
the will of the gods traits are basically only bad and eventually all of the characters get them...this really needs your attention just sayin..
Mingles 20 Jul @ 4:05pm 
this REALLY needs an update all my generals are blind and lame and i know the triggers. A lot don't make sense and the bad traits need to be toned down DRASTICALLY
Vulken 2 Jun @ 4:55pm 
Some of these traits need to be looked into. One of my generals just received the Questionable trait, even though the province he's in has no gold producing regions.
Mitth'raw'nuruodo 10 May @ 10:49pm 
A suggestion - change "Attacking Victory / Defeat" to "Confident Attacker / Unsure Attacker" so it sounds more like other traits (i.e. adjectives).
Mingles 9 May @ 4:00pm 
also all my leaders are "gambler" "profane" drunkard" like what...? these negative traits need a huge nerf.
Mingles 9 May @ 3:59pm 
why do all my generals go blind..? this trait needs to be toned down A LOT. most of my generals are blind at this point, could you please edit how often this trait is applied to generals.
Working Joe  [author] 23 Apr @ 2:06pm 
@Vagabond it can also trigger from having < -50 public order in a settlement.
VAGABOND 23 Apr @ 12:17pm 
Great mod. The bad administrator trait is triggering even without a rebellion.
Ciaphas Cain 19 Mar @ 9:15am 
Thanks for the updates!

@GrandTheftPasta - I think it does work with Agony but I'm not 100% sure, it doesn't crash when using them together though so probably
GrandTheftPasta 18 Mar @ 12:09pm 
anyone knows if its compatible with agony?
Working Joe  [author] 6 Mar @ 11:58pm 
UPDATE

- Added missing flavor text for the handful of traits that didn't have any.
Working Joe  [author] 6 Mar @ 11:53pm 
UPDATE:

- Nerfed Poor Disciplinarian, and Profane chances based on user feedback.
- Cuckold now requires the character to be in enemy territory for at least 10 turns before it has a chance to trigger.
- Spending time outside of settlements no longer has a chance to trigger Poor Disciplinarian.
Ciaphas Cain 6 Mar @ 1:55pm 
Is this mod responsible for traits spent in foreign lands and the other one, Cuckold? Its just ruined my campaign
Augustus II 31 Jan @ 2:23pm 
hey man any goals to tamp this down some?
MrSim 30 Jan @ 11:01pm 
This mod is really bad. It turned my ramesses campaign into a mess. Everyone ended being called "Perverse", "Drunkard" or "Gambler".
+ 20 traits is way to much unless you re ready to spend your time solving + and - bonuses with your calculator to understand why your general is caped in presence, etc
Awful awful, you are warned
Yabgu Nizam Pasha 27 Jan @ 1:26pm 
"Please add Turkish support, AI can handle this easily without tiring you out."
Yoseph Stylein 26 Jan @ 2:37pm 
Not compatible with Radious, Really messes with the Auto resolve sliders :)
Rannic64 15 Jan @ 4:17pm 
I like this mod, I think it adds some much needed flavor to this game. I just think this mod needs more tweaking. The spawn rate for traits is pretty arbitrary and more often than not everyone is profane/corrupt or terrible at discipline
Romanorum 4 Jan @ 10:58pm 
Bug with disciplinarian/lenient - I've done nothing but be in enemy territory raiding, ambushing, one time I set up a camp, and I'm already tier 2 negative lenient. It's a pretty substantial debuff with extra unit upkeep and bad morale. This one seems bugged to me. Agree that there needs to be some reasonable counter play for these.
KKolly 31 Dec, 2024 @ 11:01am 
Cool idea but terrible implementation. Spawn rates for traits are all over the place. Profane has no counter so everyone gets its eventually from just...being out on campaign in a game about military campaigns. Meanwhile every general to take a settlement and garrison it right after to replenish troops...gets Poor Disciplinarian. However you can't swing it back so you're forever forced to never garrison any general of value or else you'll eventually the strongest debuff trait in the game.

Honestly not worth the good aspects unless the author takes a second pass and fixes the bugs.
Lenny_Froggins 21 Dec, 2024 @ 2:09pm 
You can rename the generals BTW. It's the little feather quill icon.
Herrick 6 Dec, 2024 @ 6:18pm 
Just like from a other comment from below, everyone is "Profane".

I personally don't like the title of "Cuckold", it's weird reading this in TW.
jesusjr 5 Dec, 2024 @ 6:15pm 
By chance do you know how to change fraction leaders backgrounds? Trying to change characters like Hector and Achilles from having generic backgrounds. I noticed the main fraction leaders get a few extra attributes on level 1 because of their background give them an edge over minor fraction leaders.
Knowstalia 4 Dec, 2024 @ 7:54am 
radious ok with it?
bofan 13 Nov, 2024 @ 3:47pm 
Everyone is profane, the bronze age becomes too uncultured, pls nerf.
SnuffSaid 10 Nov, 2024 @ 3:13am 
Cuckhold needs a rethink, IMO. Being in foreign territory is a general's job, Achilles has cuckhold at level 2 and -50% childbirth chance after just a few turns.
realmadryt 23 Oct, 2024 @ 5:32am 
is it radious compatible?
Kendji 22 Sep, 2024 @ 11:24am 
Been playing this mod, very nice mod! Good work. :)
IfThenOrElse 22 Sep, 2024 @ 2:25am 
Nice!
Working Joe  [author] 21 Sep, 2024 @ 1:54pm 
@IfThenOrElse yes it does :)
IfThenOrElse 21 Sep, 2024 @ 1:46am 
Hey, does this mod supersede your older one that gives the game better trait names?
Working Joe  [author] 19 Sep, 2024 @ 7:29pm 
@Shogun thank you! Unfortunately I was not able to figure out how to display all of the traits in the "not unlocked" category like the vanilla ones.
Shogun 19 Sep, 2024 @ 5:50pm 
wow best mod here, just a small thing you dont mention here the fact you also fixed base traits or how they unlock, like cowardly/brave

im sure there would be a reason, but the only thing to make this perfect is to be able to see all of them in game like the base traits are shown before you unlock them, or at least some of the main traits
Working Joe  [author] 17 Sep, 2024 @ 2:41am 
@Euridamo yes
Euridamo 17 Sep, 2024 @ 2:35am 
Hello @Working Joe can I post a translation into spanish of your mod?
Working Joe  [author] 16 Sep, 2024 @ 7:05pm 
@Skostokos there are about as many positive as there are negative traits. Yes, the traits affect the AI characters too :)
skostokos 16 Sep, 2024 @ 3:03pm 
Amazing mod. This very promising game definitely needs some RPG flesh. What is the ratio between positive and negative traits? Do these traits influence AI characters too?
Working Joe  [author] 16 Sep, 2024 @ 2:22pm 
@Esoteric my previous mod is included in this one, so there's no need to use both.
Matthew39 16 Sep, 2024 @ 1:05pm 
@Esoteric knowledge enjoyer
@qbjesusfimbres

I think all the names from the previous mod were carried over into this one, not sure though.
Ivanaikos Magno 16 Sep, 2024 @ 10:37am 
AMAZING MOD, Happy to see my ideia about the heretic mod added
qbjesusfimbres 16 Sep, 2024 @ 9:53am 
i have de same question that Esoteric, i suppose that this mod is the successor from the other one right?

another question, Could you upload an file of all the traits with their buffs? So I can know what I have to do exactly if I want a specific trait.

I really excited about your mod (im sucriptor from the other one since day 1)
Saludos!
Esoteric knowledge enjoyer 16 Sep, 2024 @ 5:01am 
Immensely cool addition to the game. Would you recommended using this along your previous better trait names mod or no?