Don't Starve Together

Don't Starve Together

ActionQueue RB3 - with endless action
59 Comments
Vân Ca  [author] 2 hours ago 
@Me要吃柠檬: Can you try disabling "Equipment Control" and check if the error persists?
Me要吃柠檬 7 hours ago 
Yuep 18 Jun @ 2:18pm 
:steamthumbsup:
Vân Ca  [author] 22 May @ 12:59pm 
@Mysterious dream: Ur welcome :3
Mysterious dream 22 May @ 6:13am 
I know.Thanks for your work.
Vân Ca  [author] 22 May @ 5:31am 
@Mysterious dream: Oh sorry, I forgot that "AQ Changes" is actually in Lazy Controls.

"stop after adding six" sound simple, but it's problematic because:
- Not all compost bins have a maximum capacity of six; other mods (e.g., the Uncompromising mod) could change this value.
- The "added 1 into the bin" event can be tell easily with our eyes, but it's really hard for a client mod to detect that. That's why it wasn't fully supported until now. (same with the "oh, it's full already" event).
- You can't tell how many space left inside a working compost bin - is it full? 5/6 full or 2/6 full? Try once is the only way to know.
Mysterious dream 22 May @ 4:41am 
I turned it off, and the issue was resolved.However, "AQ Changes" is actually in Lazy Controls config.Furthermore, I believe it is possible to add a criterion: after adding six items consecutively to a compost bin, instead of trying once to confirm that the compost bin is full, directly move on to the next bin.
Vân Ca  [author] 22 May @ 4:17am 
@Mysterious dream: Yeah that may caused the problem, can you try disable "AQ Changes" in QAAQ config
Mysterious dream 22 May @ 3:44am 
I use both simultaneously.
Vân Ca  [author] 22 May @ 1:05am 
@Mysterious dream: Are you using QAAQ or Lazy Controls by any chance?
Mysterious dream 21 May @ 7:53pm 
The queue automatically selects other unselected targets around it, which might be the reason.I do not know why it is like this.
Mysterious dream 21 May @ 7:45pm 
Even if the character try once to confirm that the compost bin is full , they will not move on to next compost bin.Mod version is 3.1.05.
Mysterious dream 21 May @ 7:27pm 
GOOD:steamthumbsup:
Vân Ca  [author] 21 May @ 4:47pm 
@󰀍长城守望󰀍 @Mysterious dream: Filling Composting Bin is now fully supported. The character will need to try once to determine whether the bin is full. If it is full, move on to the next bin; if not, continue adding until it is full :steamhappy:
Vân Ca  [author] 1 May @ 4:25am 
@oppa: I’m glad to hear that, tysm ♪(´▽`)
oppa 29 Apr @ 9:42pm 
This is the best Action Queue mod in the market with various configurations. Van (the modder) is very supportive. I will definitely recommend this mod to my friends :steamthumbsup:
stich196 1 Apr @ 3:32pm 
Neat. Thanks :steamthumbsup:
Vân Ca  [author] 1 Apr @ 3:28pm 
@stich196: "Auto collect" trigger after you finish an action in the queue. For example, when you shift + double click to chop trees, after chopped a tree, it auto pickup drops nearby.
stich196 1 Apr @ 11:18am 
Does "Auto collect" toggle do nothing right now? Or should there be some kind of trick to get character moving and collect stuff by himself?
Vân Ca  [author] 22 Mar @ 6:29am 
@颂恩: Ok, it will be available in the near future. I'm focusing on fixing bugs right now :DSTportal:
颂恩 22 Mar @ 2:37am 
May I inquire whether it is possible for you to implement the functionality of switching to Chinese?
Vân Ca  [author] 21 Mar @ 4:53pm 
@󰀍长城守望󰀍: You're welcome~ :lunar2019piginablanket:
󰀍长城守望󰀍 21 Mar @ 9:29am 
Comfortable, thank you very much.
Vân Ca  [author] 19 Mar @ 7:08pm 
@󰀍长城守望󰀍: You could try Shift + Click&drag the Composting Bins (when it not spinning) instead of Shift + DoubleClick. It should work fine.
󰀍长城守望󰀍 19 Mar @ 9:17am 
yes.Sometimes it's just a pity.
Vân Ca  [author] 19 Mar @ 8:15am 
@󰀍长城守望󰀍: Thank you. Sometimes it works, but most of the time it only puts in 2–3 items before moving to the next bin, or it even gets stuck trying to place items in one that's already full.
󰀍长城守望󰀍 19 Mar @ 6:13am 
OK, thank you, I look forward to your technical progress.
Vân Ca  [author] 19 Mar @ 5:07am 
@󰀍长城守望󰀍: No, I'm just an amateur modder, I had asked about this on Klei forum but no one answered. But hopefully it can be resolved as my skills improve in the future. Or when someone provides a solution for it.
󰀍长城守望󰀍 19 Mar @ 2:37am 
have this plan?
Vân Ca  [author] 18 Mar @ 10:13pm 
@󰀍长城守望󰀍: Yup, I has got a technical problem with Composting Bin so it's not fully supported, for now.
󰀍长城守望󰀍 18 Mar @ 9:16pm 
No Composting Bin Support
Vân Ca  [author] 7 Mar @ 6:05am 
@all: It's the 1,500 subscribers milestone!! Thank you so 'smooch'~.
Let's celebrate with version 2.9.05 - feel free to check the "Change Notes" for all the details.
Vân Ca  [author] 7 Mar @ 5:49am 
@Samisen: I'll look into it to see if the issue could be resolve from my end, when I have time. In the meantime, you could report this conflict to Lilith and see if she could resolve it.
Shamisen 6 Mar @ 8:25am 
I checked each of the mods and you are right it is an incompatibility with a mod, repairable and combinable equipment by lilith, apparently if it is active it does not allow you to pick up stones that you mine or that are on the ground
Vân Ca  [author] 5 Mar @ 9:49pm 
@Shamisen: That's quite strange. It could have been interfered with by other mods. Can you disable the other mods and check again?
Shamisen 5 Mar @ 8:19pm 
I have a problem, i can't pick up from the ground what I mine from a rock, I can't shift+click and the queue will form or dragging the mouse does not select the rocks, it only happens to me with stones that I mine, the other resources do let me queue up to pick up, what could it be?
Vân Ca  [author] 19 Feb @ 1:59am 
@Mysterious dream: Opening Ornate & Ornery Chest is now supported
Mysterious dream 18 Feb @ 1:56pm 
It was useful to open sacred_chest to create chest_mimic_revealed. Sometimes a large number of sacred_chest need to be opened.
Vân Ca  [author] 15 Feb @ 8:36pm 
@Mysterious dream: What do you mean by "open chest_mimic_revealed", shouldn't they be attacked instead of opened?
Vân Ca  [author] 13 Feb @ 5:16pm 
@/King: Supported :3
/King 18 Jan @ 4:18pm 
can you please add auto waxing?
Vân Ca  [author] 21 Nov, 2024 @ 10:41am 
Mysterious dream: I haven't met those mimics yet But sure, I'll look into that later when I have time.
Mysterious dream 20 Nov, 2024 @ 8:11am 
Is it possible to add a function to automatically open chest_mimic_revealed?
Vân Ca  [author] 9 Nov, 2024 @ 1:19pm 
你得支楞起来 9 Nov, 2024 @ 9:48am 
What is the reason for this?

[string "'scripts/components/inventory.lua",:703: attempt to index field 'isexternallyinsulated' (a nil value)
LUAERROR stack traceback:
scripts/components/playerlightningtarget.lua:3 in (field) onstrikefn (Lua) <1-19>
scripts/components/playerlightningtarget.lua:4l in (method) DoStrike (Lua) <39-43>
scripts/components/weather.lua:704 in (local)fn (Lua)<629-721>
scripts/entityscript.lua:1215 in(method) PushEvent (Lua)<1202-1229>
scripts/components/weather.lua:111l in (upvalue) old update (Lua) <876-1120>
../mods/workshop-3235319974/scripts/main/components.lua:570 in (method) OnUpdate (Lua) <567-572>
scripts/update.lua:262in()?(Lua)<224-298>
Vân Ca  [author] 8 Nov, 2024 @ 5:27am 
Mysterious dream: u're welcome :lunar2019piginablanket:
Mysterious dream 7 Nov, 2024 @ 4:08pm 
I have done that.Thanks for your help.
Vân Ca  [author] 7 Nov, 2024 @ 8:31am 
Mysterious dream: It has overwritten my function. There's nothing I can do from my end. You can contact them for assistance or manually remove "ADDCOMPOSTABLE", from 2111412487\main\modules\aq_changes.lua:

self.AddActionList("leftclick", "MIOFUEL", "MURDER", "USEKLAUSSACKKEY", "READ",
"BATHBOMB", "PLANTSOIL", "ADDCOMPOSTABLE", "INTERACT_WITH", "CARNIVALGAME_FEED", "BAIT",
"ADVANCE_TREE_GROWTH", "HALLOWEENMOONMUTATE", "WAX", "BRUSH", "ERASE_PAPER")
Mysterious dream 7 Nov, 2024 @ 1:06am 
Composting Bin cant work correctly when enable this mod and LazyControl together.