Wildermyth

Wildermyth

Seafolk Theme
21 Comments
Mallic 23 May @ 11:28pm 
I've had no issues and I think the art and mechanics work beautifully with the game, my only critiques would be the wording is a bit too intricate for the game and the use of brackish is confusing.(there's nothing wrong with brackish water; it's simply a mix of salt an fresh water.)
Bofrab 21 Dec, 2024 @ 5:09pm 
@thelittleartist1 That's my guess as well.
thelittleartist1  [author] 19 Dec, 2024 @ 1:39pm 
@bofrab: One of my heroes received a Seafolk limb automatically after losing an arm, but it may be that the game code thinks of a tail as "extra" and doesn't extend the auto-replacement from just a tail.
Bofrab 14 Dec, 2024 @ 6:16pm 
I noticed that whenever a character has a lost limb and then get a transformation the lost limb gets overwritten, but I had a character get the Seafolk tail but they still had a lost leg. Is that supposed to happen?
Morganite 27 Nov, 2024 @ 3:34pm 
I wish this would pop up on an omenroad shrine. Great mod!
BowShatter 19 Nov, 2024 @ 9:04pm 
@thelittleartist1 Thanks for the quick fix! Love the mod.
thelittleartist1  [author] 19 Nov, 2024 @ 5:43pm 
@BowShatter: Fixed!
thelittleartist1  [author] 11 Nov, 2024 @ 7:49pm 
@BowShatter: I will take a look
BowShatter 3 Nov, 2024 @ 9:23pm 
Can't seem to trigger the blind stunt effect from the head? Does it have to be from an arm theme attack or can it be any kind of stunt? Could there be a conflict if the hero has a elemental weapon equipped?
BowShatter 13 Oct, 2024 @ 7:37am 
Definitely adding this to my next playthrough! Love the look of them. I'll probably get a Mystic to get this theme, instead of subjecting one of them to the Skeletal theme every playthrough haha.
dogstarlite 11 Oct, 2024 @ 8:47pm 
@thelittleartist1 Ooh I had no idea! I'll have to try again in a new campaign then. Thanks for the heads up!
thelittleartist1  [author] 11 Oct, 2024 @ 3:33pm 
@dogstarlite: There are no special exclusions that would prevent the transformation from advancing in other campaigns. Also, there are restrictions in the base game around how many of your heroes will be offered the option to advance their transformation every chapter - you will see even vanilla transformations not get the option to advance, if all of your heroes have transformations that *could* advance. It's a random choice if there are too many.
dogstarlite 11 Oct, 2024 @ 11:11am 
Hello again! Love playing around with the abilities from this theme for my hero. Tidal Wave is amazing when you're facing a big group and can funnel them in one area!!

For some reason though, I couldn't seem to advance the transformations a campaign I brought my Seafolk hero into. They worked fine in the 5 chapter campaign where she gained it (she ended with everything but one leg and the head) but I never got the choice in the 3 chapter legacy campaign I just played.
stevenchippss 25 Sep, 2024 @ 5:42am 
Straight to my game! I've always loved your mods and I know that you would come through again! Thank you for your contribution to our beloved game! I can't wait to try it out, and the art style just blends really well with the game. Curious to see what you're gonna do next!
thelittleartist1  [author] 24 Sep, 2024 @ 10:00pm 
@dogstarlite: Thanks for the heads up! I'll fix that.
dogstarlite 24 Sep, 2024 @ 8:56pm 
Love the event and the overall look of the theme! The writing fits right in with the feel of the world. I got it first chapter of my new campaign and can't wait to let my hero transform more over time and see how the abilities work in battle. :)

Small heads up that I did notice a typo in one panel in Cleansing of Waters ("cyotes" instead of "coyotes"). [i.imgur.com]
Dandy_Lime 24 Sep, 2024 @ 5:24am 
Beautiful well designed mod..! Looking forward to try it out fully!
Bit Pardner 23 Sep, 2024 @ 3:38pm 
Beautiful work here, I can't wait to get a hero with this theme!
Nébulya 23 Sep, 2024 @ 12:31pm 
Damn really wonderful! Gonna come back at one point to try it :D
CigaRat 22 Sep, 2024 @ 10:19am 
INCREDIBLE job, thank you :orwell_relationship:
Divine_Cheesestick 22 Sep, 2024 @ 6:21am 
Reject humanity, reject monke too. Go all the way back to fishe.