Survivalist: Invisible Strain

Survivalist: Invisible Strain

SIS No Sleep Time
7 Comments
TheRealL 11 Jun @ 5:08am 
as i wrote, you have to add/change the lines.
GoodnessBadness has to be changed to 100 (or whatever you llike it to be) and MoraleBoost has to be added.
Deinsensai 11 Jun @ 4:49am 
@TheRealL you mean "LeadershipCausedSleepDeprivation" edit for MoraleBoost right? Because there is no MoraleBoost entry by "...Overwork"
TheRealL 1 Apr @ 12:28pm 
okay, for everyone having the same problem as me:
you have to go to your install directory of Survivalist and open the following file: \Survivalist Invisible Strain\Survivalist Invisible Strain_Data\StreamingAssets\BaseStory\Memories.xml

search for "<UniqueID>LeadershipCausedOverwork</UniqueID>" and add/change the following lines:
<GoodnessBadness>100</GoodnessBadness>
<MoraleBoost>200</MoraleBoost>

this makes everyone who gets overworked pretty happy.

this also works in coop, but everyone joining has to make this change
TheRealL 28 Mar @ 8:05am 
how are you dealing with people constantly being overworked?
currently playing in coop and every community member is on the verge of breaking because "you make me work really hard" :-(
Wish Granter 8 Mar @ 1:30pm 
can you add a option that disables it for own communites?

I always feel that other colonies have immense troubles with food as the farmers are sleeping 50% of the time, 30% of the time are depressed or idle, and 15% of the time they run for water.

If they wouldnt have to sleep that be a insane buff.
BigBodybuilderPowerWeightlifter 26 Sep, 2024 @ 2:10pm 
You are an Angel, and a genius, Man! Thanks a lot!
SweetCaptn  [author] 26 Sep, 2024 @ 9:30am 
Added settings to disable it for animals and/or non playable characters from other communities.