Arma 3
Watershed Division
12 Comments
Reiken  [author] 14 hours ago 
maaaaaaaaaaaaan thats a pain in the ass gimme a week
Ruca 23 hours ago 
can you please sign this? keys + bisign, mod is great
Scarecrow1625 29 May @ 8:57pm 
Okay, it was my fault, I fixed it, thanks for listening.
Reiken  [author] 29 May @ 3:56pm 
i didnt use the dependency feature so that people could run either dev optre or normal optre without causing red chain issues in the launcher
pvmj 29 May @ 3:56pm 
sorry i didnt mean that but yeah use the dependancy workshop feature!!!! no one reads the description
pvmj 29 May @ 3:56pm 
use the dependancy feature you mongrel
Reiken  [author] 29 May @ 2:20pm 
I just tested it on my end, no crashes whatsoever with glob mob and watershed/its requirements loaded. Are you sure you have Operation Trebuchet and First Contact loaded?
pvmj 29 May @ 1:47pm 
gm just had an update. this mod crashes game on launch.
Scarecrow1625 29 May @ 9:52am 
hello. First of all thanks for the nice mod. However, I find that GM CDLC is conflicting with this mod since the update, could you please check and fix it?
Lufian 15 Apr @ 1:10pm 
Oh okay, that's pretty cool!
Reiken  [author] 15 Apr @ 11:07am 
it is planned, but it is not a priority atm as we work with Misriah Armory to learn about vehicle implementation.

We plan to keep the static variant as well, for use in Sci-fi Support+ and other scripted things that might need it.
Lufian 15 Apr @ 5:11am 
Will the Darter ever be made into a flyable vehicle?