RimWorld

RimWorld

[SK] Simple VFED MaxPack Vehicle
32 Comments
Gooby King  [author] 14 Jul @ 1:43am 
I probably won't update this as I believe royalty/Imperial vehicles are coming soon and I no longer use this myself.
Duckpower2017 16 Apr @ 12:31am 
@Settlerking yeah thanks, you are quite lucky with only 200 mods, usually i run about 1800+ mods, although due to testing and debugging its a lot lower now
Gooby King  [author] 15 Apr @ 5:50pm 
let me know if any issues persist. I have no clue what these reported issues are from, I have tried this mod with 200+ mods enabled
Duckpower2017 15 Apr @ 5:31am 
@Settlerking oh sorry, didn't know that, thought it was connect to that error i had then
Gooby King  [author] 14 Apr @ 3:56pm 
@DR. Quackers M.D same issue, you have not VFE:D active
Gooby King  [author] 14 Apr @ 3:52pm 
l just loaded with all required mods as per the required mods on this very page and have zero issues.
Gooby King  [author] 14 Apr @ 3:43pm 
@duckpower. the textures are the same as VFED. as the description states, the mod contains no textures except a masking file which is what the m files are
Duckpower2017 14 Apr @ 8:32am 
uh... your mod has a massive error log loop, and it drags down tps at least for me, your texture files for the max pack directions have an "m" in their direction tag, you might need to change "ImperialMaxpack_southm.png" to "ImperialMaxpack_south.png" and do the same with the other directions, since it isn't suppose to be like that and it the game doesn't recognize it as a direction of the max pack. its the easiest fix, if it isn't than i am sorry
Dr. Quackers M.D. 11 Jan @ 4:34pm 
All these logs have parts missing becasue of steam **&*%$* character limit
Peryn [Андрій] 29 Dec, 2024 @ 2:42am 
[TSF] Mason 1290
2 000 weight with 2700 with vehicle upgrades
GVLT 17 Dec, 2024 @ 9:25am 
Paintable version would be amazing
BigDorbo 14 Oct, 2024 @ 9:19am 
I like what you are going for with your simple series.
LINX 7 Oct, 2024 @ 11:19am 
Is "Vanilla Vehicles Expanded - Upgrades" mandatorily required?
[TSF] Mason 1290 7 Oct, 2024 @ 9:41am 
it fits well into the aesthetic. hmm. its called 'MaxPack' ... does it hold ALOT in weight limit?
Fiendix 4 Oct, 2024 @ 5:18am 
yeah i fix for the upgrades would be nice. if you can.
Thanks for the answer! :p
Samira 3 Oct, 2024 @ 7:01pm 
@Azazellz Oskar literally said it on a patreon post about the imperial vehicles when the first vehicles mods were released
TTV_Robux_GAMIN 3 Oct, 2024 @ 6:25pm 
I'm excited to see your future work :)
vin 3 Oct, 2024 @ 6:23pm 
nice
Gooby King  [author] 3 Oct, 2024 @ 4:47pm 
It's possibly a bit too strong but I tried to balance it with being expensive and hard to research (double techprints). The vehicle prop in quests is very durable and I tried to make it feel like it's the same vehicle.
Gooby King  [author] 3 Oct, 2024 @ 4:43pm 
I can fix it so that upgrades are optional tbf. I'll fix it as soon as I have time. I'm gonna upload some stats too. It's very high armor and cargo space.
Fiendix 3 Oct, 2024 @ 1:46pm 
Is Vanilla Vehicles Expanded - Upgrades really needed?
And what are the differents stats and uses of this vehicle?
Gooby King  [author] 3 Oct, 2024 @ 9:07am 
But I appreciate knowing I wasn't the only one that felt these 'prop' vehicles needed some actual vehicle mechanics
Gooby King  [author] 3 Oct, 2024 @ 9:05am 
I did toy with the Idea of adding a 'shuttle' that uses the upgrade system as a way to pick between deserter and imperial shuttles.

The Imperial heavy dropship and the Pirate Gauntlet were along with the already mentioned ones some that I felt like maybe making. The MaxPack was mostly a test drive (haha) of the vehicle framework. I might, or might not, make another one like this :)
Azazellz 3 Oct, 2024 @ 6:14am 
aerodrone which supposedly will have an autopilot
Based on the design, the Aerodron should have pilots. There is a thing in the front that looks like a glass cockpit for one or maybe two pawns (pilot and gunner, perhaps).

Also, the Deserters have their own shuttle with a unique texture.
And the Ancients from the Vaults. Albeit in a state of disrepair.
Samira 2 Oct, 2024 @ 11:40am 
Also it would a totally eletronic shuttle which maybe will use special aerodrone batteries like the ones in VFE Deserters aerodrone missions
Samira 2 Oct, 2024 @ 11:39am 
There is already a shuttle with the vanilla textures called "colonial shuttle" so you could maybe add the aerodrone which supposedly will have an autopilot and be able to launch missiles to the ground but im not sure if the Vehicle Framework already supports aerial bombardement
Gooby King  [author] 2 Oct, 2024 @ 10:11am 
I am aware, however it's still in the planning stage currently so It's gonna take a bit. I just whipped up this in the meanwhile :)

I was debating adding the shuttle and Aerodrone aswell but there's already one using the vanilla textures and, honestly, The MaxPack is the one I felt needed some sort of usability the most. You can rent a shuttle with favour and you can buy a drone strike already. The MaxPack shows up only if you purposely attack the Empire in a single quest type. I want my Janissary squad to travel in style :)
thebasementdweller 2 Oct, 2024 @ 10:07am 
there is actually a ve imperial vehicles module thats being worked on and i heard that maxpack will actually be one of the vehicles in the mod
Gooby King  [author] 2 Oct, 2024 @ 8:38am 
np
Samira 2 Oct, 2024 @ 8:02am 
You are a godsend, thank you
Gooby King  [author] 2 Oct, 2024 @ 7:32am 
np, let me know if there's any issues, not gonna be able to fully playtest with my modlist until the week end probably
Denmonari 2 Oct, 2024 @ 7:25am 
Very cool, thank you