Arma 3
Zeus Framerate Monitor
32 Comments
makes_1941 7 Nov, 2024 @ 5:17am 
z
swat 14 Oct, 2024 @ 12:10pm 
ZOV:p2cube:
Серсо 13 Oct, 2024 @ 9:30am 
Z:broflex::broflex::broflex:
Lebed 12 Oct, 2024 @ 11:02pm 
Z
Lufian 12 Oct, 2024 @ 11:33am 
Never mind, I see it now xD
Lufian 12 Oct, 2024 @ 11:32am 
Is this clientside?
need a tip 11 Oct, 2024 @ 10:56am 
ZZZZZ
NeroTheHero111  [author] 11 Oct, 2024 @ 8:26am 
@Django
At Mission start this mod executes (1) Function which is a single line of code that refers to the Script itself.
There are so many variables here that I do not know. Post me an RPT Log otherwise I can't check for anything.
NeroTheHero111  [author] 11 Oct, 2024 @ 8:19am 
@Iceman
From my understanding, Client FPS Is transmitted to the server in some manner I do not have the technical expertise to explain, from which this mod fetches it at a mission level.
It uses diag_fps to get the calculated average fps on every player Unit (hasInterface) and then displays that as a round value to any detected Zeus Interface.
Django 11 Oct, 2024 @ 8:01am 
When mod is loaded, mission loading time increase much.
Cole 10 Oct, 2024 @ 4:49pm 
Curious, how is this client side?
EmberD 10 Oct, 2024 @ 8:00am 
Great edit of a great tool, thanks for sharing! :NATO:
Kyrylo Vorona 10 Oct, 2024 @ 5:06am 
This is what I meant by the fact that fps players can be seen through walls (in experience with the original mod). If in this version, fps players are not visible when I enter the bot, then that's great, thank you!
NeroTheHero111  [author] 10 Oct, 2024 @ 4:19am 
I think your concern is that you can see Player FPS through walls?
FPS are only displayed when you are in Curator View. If you remote Control or exit the Interface it will automatically turn off.
Kyrylo Vorona 10 Oct, 2024 @ 2:57am 
Often when I'm doing RP missions as Zeus, I'll do little PvP moments with players and if I see their fps it'll be some kind of cheating, so a hotkey would be a great feature for those moments
NeroTheHero111  [author] 10 Oct, 2024 @ 2:55am 
@Alex Mason Thanks and also feel free to repack it, just credit DriftingNitro for making it and me for the edits.
NeroTheHero111  [author] 10 Oct, 2024 @ 2:52am 
@Kyrylo Vorona
No but you can turn it on and off mid mission in the Addon Options. It will take a few seconds to take effect.
I can't think of a use case where you would need to toggle this mod very often since you can already customise display range but if you have something in mind let me know.
Kyrylo Vorona 10 Oct, 2024 @ 2:43am 
Does this mod have a hotkey to disable the display of players' FPS?
Alex Mason 9 Oct, 2024 @ 5:29pm 
any license on repacking this?
Fabi254 9 Oct, 2024 @ 1:38pm 
such wow great mod
Alex Mason 9 Oct, 2024 @ 10:14am 
goat
NeroTheHero111  [author] 9 Oct, 2024 @ 3:00am 
@FrostBiteSheperd
No. This is a new version of the mod itself.
NeroTheHero111  [author] 9 Oct, 2024 @ 2:59am 
@Venon
Thanks
FrostBiteSheperd 9 Oct, 2024 @ 2:00am 
Does this still require the original mod?
Venom 9 Oct, 2024 @ 1:35am 
Goated Mod
namenai 9 Oct, 2024 @ 12:54am 
oh I see u were able to add CBA setting for it
NeroTheHero111  [author] 8 Oct, 2024 @ 1:42am 
@namenai
I've never tried creating a CBA Setting but I might aswell now.
NeroTheHero111  [author] 8 Oct, 2024 @ 1:41am 
@DriftingNitro Well, thank you for making it in the first place!
namenai 7 Oct, 2024 @ 7:25pm 
Can you add the distance as a CBA option?
DriftingNitro 7 Oct, 2024 @ 6:40pm 
Thanks for updating my old mod. Been out of the mod game too long to remember how to fix anything.
NeroTheHero111  [author] 7 Oct, 2024 @ 4:09pm 
You're welcome :)
little andy 7 Oct, 2024 @ 12:20pm 
thanks for keeping this mod up to date :steamhappy: