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Great pack, good job.
@Calcium -- not sure on this either, mods may be interfering with SAR. On vanilla it works fine. These are just missions and nothing about Pacific Strike modifies the base game behavior.
@ChadSimpKing -- this may be the same issue as OD1199, I'll see if maybe a classname changed. Cheers
and to the other guy "All I can think about is you"... lol;lmao
@ OBSERVER -- use Scott and Moosbrugger to take the vampires, be careful with Harpoons as they lock onto the largest target (oil rigs). You can use SM-1 in line of sight engagement against surface targets, this is highly recommended in these congested missions.
Very balanced, no sensless unit spam, realistic civilian traffic. Those missiom breafings add a lot to the climate
I'd like to suggest a couple missions or a campaign sequel that feature the Tarawa-class if you'd ever be interested in making something like that.
The update to the campaign is basically completed at this point, but I have to wait until JMSDF and Linear Campaign support is released into the public release branch before I can post it... been a long time coming, hopefully soon
> Make the best linear campaign on the entire Steam Workshop.
> Never make another campaign.
> Refuse to elaborate.
> Leave.
I am a big fan of your excellent mod. I'm impressed by its quality and originality. I would like to translate your scenario into Japanese to share this experience with Japanese-speaking players. May I have your permission to create a Japanese translation mod?
Thank you for your consideration.
@moneybags0613 -- not sure on this, I am not able to reproduce and have not had this reported anywhere else, maybe try removing the mod and redownloading
I identified the coastal artillery site and the Anti Ship launch site on the islands but my scouting helicopter got sniped by a single artillery shell fired at max range. Then out of nowhere the AS-6 strike from a completely un-briefed air threat nuked my ASW DDG. Finally, to rub additional salt into my wounds, my battle group then came under WH torpedo attack from a direction where land was 0.5nm from my starboard, no way a sub or patrol boat would've gone undetected. I can only assume the torps travelled through the terrain for them to appear so close and undetected as I would never have assumed that direction was vulnerable.