Starbound

Starbound

Neb's Snails!
66 Comments
Noelle Holiday 31 May @ 1:19am 
@Neb Knew it lol, but thank you for the fix!
Neb  [author] 30 May @ 10:53pm 
@Delta I was curious and investigated it... found the issue, after the first produce it made the duration absurdly long, converting to hours instead of minutes lol, fixed now!
Neb  [author] 26 May @ 11:23pm 
@Kinsect This was a commission, not specifically my idea

@Delta Each snail produces stuff at different rates and gives different amounts each, the snail you got was probably a slow producer - you can check the Compendium for information on their speeds.
Noelle Holiday 26 May @ 11:20am 
are snails supposed ot be so awfully slow? sometimes i get a ton of pixels out of nowhere from the snails but its weirdly very rare
Kinsect 17 May @ 3:11pm 
I take it this is like your take on the Bees (or now Bees reborn) mods? :P
(or FU's version of the Bees)
AgentKirin 10 May @ 10:05pm 
Hmm. idk why that Violium Snail spawned there, then, because that was definitely a T1, Lush/Reclaimed planet...
Neb  [author] 10 May @ 9:41pm 
It specifically checks for the planet type, if that planet type is being used, the ores should be spawning there too, scorched areas doesn't qualify its specifically the planets type.
AgentKirin 10 May @ 7:13pm 
Ah, yeah, Garden to Reclaimed does add scorched areas to Lush planets. Would it be possible to do a threat level check as well? That'd pretty reliably keep 'em in the intended places if used alongside biome.
Neb  [author] 10 May @ 4:21pm 
Violium snails only spawn on lava and scorched planets, so it was probably a mod confusing it.
AgentKirin 2 May @ 10:32am 
Is it supposed to be possible to find a Violium Snail on a T1 planet? Because I just had that happen. For all I know it could be Garden to Reclaimed Planets confusing the spawner, but I was in a pretty unambiguously Lush-biome area at the time.
Neb  [author] 13 Apr @ 1:21am 
All snails are stackable, the reason the baby ones aren't is because their data is different due to being a different generation - only same gen snails can breed. You can stack babies of the same generation together, but in future updates breeding and stat system will be changed so I may remove the stacking entirely.
Kinsect 12 Apr @ 2:55pm 
well the non-baby versions?
Kinsect 12 Apr @ 10:39am 
found a bug
the wood snails are stack-able
Neb  [author] 6 Apr @ 10:00pm 
The production is kind of broken in the current version depending on your OS, they're supposed to continuously produce stuff though, one every couple of minutes to hours.
The new update fixes this, will be out soon after my university eases up!
Kinsect 6 Apr @ 3:38pm 
actually it was one of the baby snails that was endlessly producing Pixels
yeah when one of the snails breeded a new normal snail I think it glitched and now it endlessly produces pixel's and already got 200,000 pixel's the second I placed back in a box!
Kinsect 6 Apr @ 3:31pm 
sorry if that's what it's meant to do ^^;;
I'm still very new to this mod
Kinsect 6 Apr @ 1:48pm 
they only stopped once I took all of the normal snails out of the house
Kinsect 6 Apr @ 1:47pm 
I think I found an actual bug with the normal snail's o.o
when I put one or two of them in the big snail house once they started to produce pixels but they didn't stop! even collecting the pixels didn't stop and I got over 600,000 pixels immediately!
Neb  [author] 4 Apr @ 4:53pm 
That's normal, the update makes it more presentable though!
Kinsect 4 Apr @ 3:47pm 
also I found a bug?
it's the slime snail's catalogue description, it's preferred Biomes only say's-
Preferred Biomes: and tentaclealien
Kinsect 4 Apr @ 3:42pm 
you mad man! XD
that normal snail was the third snail I ever got from not knowing about Snail breeding! (and also very early into my SB run!)
(it was with a Core stone snail and organic snail)
Neb  [author] 4 Apr @ 2:15am 
Yup!
Kinsect 3 Apr @ 4:41pm 
you get a Lot of pixel's from the normal snail is that normal? ^^;;
AgentKirin 17 Mar @ 10:19am 
Ah, cool. Snails falling from the sky is still really funny. Maybe have one that specifically does that as an easter egg or something lol
Neb  [author] 16 Mar @ 11:36pm 
@AgentKirin
There is functionality for that, but the commissioner specifically asked not to do that (even though some sprites were already made). I was going to make a config in quickbar while in admin to enable it, along with the option to pick them up by interacting with them interacting with them
instead of using the net.

Was gonna add a spawn snail cheat option too but some people started crying that I was making it anticheat and hating on admin users when that wasn't the case. Spawning the snail manually didn't work since everything is handled in the spawn code, vanilla does it too lol. There were a few people trying to start a hate brigade against me for it, so I may just not add this feature ahahahah

Snails spawn from the sky since the code to find the floor is kinda broken. I found it funny so I left it in lol, it will be fixed with the new update though for that finished product feel.
AgentKirin 16 Mar @ 7:57pm 
Would it be possible to have the different snails look different in-world? It'd be easier to tell them apart from vanilla snails that way. I understand if not, though; it'd be a lot of spritework.

Also, I'm curious, why do the snails fall from the sky instead of spawning normally? It's highly amusing, if a little odd.

Looking forward to the snupdate :3
Neb  [author] 7 Mar @ 6:22am 
Returning to leave a note for everyone, the issue with the snails is the type of OS you are using. Turns out the time function I used returns different things for each OS, meaning it completely failed to function for some people, this, along with a complete Snail Compendium overhaul will be coming in an update very soon.
KitsukiKit 27 Feb @ 7:19am 
godspeed to you neb!
Neb  [author] 28 Jan @ 9:10pm 
Geneforged is still in development, this past year was super rough on me so mod dev was hard (given I needed money so I focused on working and uni). It and the ratchet and clank mod are the priorities atm as well as a UI update and bugfixes for this mod.

Yes the mod works in multiplayer, at least in my testing, though I’m not sure if the host or client time is prioritised and whether that affects it or not.
Doot 28 Jan @ 11:09am 
I've been playing multiplayer, does the mod work in multiplayer?
ObsidianDragon 28 Jan @ 4:50am 
are you still planning on doing the geneforged? not gonna lie im really looking forward to it.
Neb  [author] 28 Jan @ 1:41am 
It runs on real time, not in-game time. There appears to be a bug that affects some systems though, due to how it fetches real time, a fix is coming with the next update.
Doot 27 Jan @ 10:55pm 
So I put several types of snails in my 6-slot house, and they've been there for easily over an in-game week. Not even the clay snail has produced a single thing. Is the mod bugged?
Neb  [author] 23 Jan @ 7:48pm 
You have to wait.
Yellowboze 23 Jan @ 11:15am 
I might be missing something but how do I get my snails to actually do stuff? I put a few into a house (big and small) but nothing happens. Is it bugged or do I have to feed them or something?
Lemon Drops 9 Jan @ 7:14am 
snebs snails
TokiMerr 27 Dec, 2024 @ 9:33pm 
snailbound
shggr 27 Dec, 2024 @ 7:16am 
snails go brrr
spenjak18 7 Dec, 2024 @ 6:25pm 
🐌: "Will nothing stop you, pest?!"
Ceterai 2 Nov, 2024 @ 12:03pm 
This looks promising, snails are very tasty~
Is there a guide I could use to add snails myself (or make snails in my mod compatible with this mod)?
Also, I think this does fit as a Halloween special, in a way ^^
Neb  [author] 22 Oct, 2024 @ 10:29am 
It's because bees is deprecated and included within FU.,
Fluffy Catto 22 Oct, 2024 @ 8:36am 
Been wanting the Bees mod to be updated to modern versions for the longest time, but the dev is either too lazy or just gone.

This mod fills that void. Thank you.
Creypon 22 Oct, 2024 @ 4:20am 
Hello, I have had boxes full of snails for several days and in 3 real days they still haven't produced anything. I live below the surface. Could that be the problem? Is there a condition for them to produce materials?
pontifex 22 Oct, 2024 @ 12:40am 
Bruh
SpaceCatsFTW 18 Oct, 2024 @ 7:58am 
snail pie?
Neb  [author] 18 Oct, 2024 @ 4:51am 
You cannot cheat by spawning them, it will not work. I did not implement functionality to support that as it is cheating and not representative of the snail or mod itself.
鱼饵 18 Oct, 2024 @ 3:52am 
snail not spawn

i debug /spawnmonster nebs-snail
Neb  [author] 18 Oct, 2024 @ 1:53am 
@鱼饵
I need to know what you did to cause this.

@SteelOnyxYT & @MeowingInsanely
Glad you're enjoying the mod!
Background behaviour could be interesting...
MeowingInsanely 18 Oct, 2024 @ 12:38am 
From what I read in @SteelOnyx message

I would also like flying snails :O
pls <3
They' be very cute & I can just imagine them crawling on the background walls!
SteelOnyxYT 17 Oct, 2024 @ 9:41pm 
i am losing my shit RN the amount of snails on my planets has quadrupled or something and i haven even had a chance to interact with the mod content i love snails