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The Zen modules should show up if the game master module in 3den is set to include things from addons not present in the mission.
If you use a mod, script or mission that just creates the zeus interface for your, then you will need to check those to include addons not present in the mission
can you take a look into the latest RPT file when it happens? Maybe there is some clue. Right now I do not know how ot help other than ask for this file. The mod + ace + cba + a bunch of other mods i have for testing works fine on my end. so i am unsure here.
@These/Those Square Nuts
Same goes to you then. It is a bit hard to take a stab into the dark here.
Try to repair the mods you are loading. I just tried this locally with just cba and this mod loaded and that works just fine.
Hey can you describe the issues in more detail? What is happening, any errors?
@Pissing for Everton right now
It crashes just by starting the game with this mod and cba?
Some fixes and adjustments
https://github.com/diwako/stalker_anomalies/wiki/Functions-and-Variables#anomaly_ignore
Is there a way to make certain units immune to the effect of the anomalies either as a whole or individual anomaly types. I know I can do the Fog with a mask, just wondering about the others? (as there doesn't seem to be info in the wiki)
Added systems for random blowout events and a system to add anomalies across the whole map
https://github.com/diwako/stalker_anomalies/wiki/Functions-and-Variables#isinshelter
If I am indoors, I should not get thrown to the ground? Or is it just that I won't die? I ask because when testing it, I was thrown to the ground while indoors. Though I had it set to non lethal so I didn't know if it was deadly or not. Guess I can go test that now.
If you need something like that earlier, there is an api for the blowout using CBA events. Detailed here:
https://github.com/diwako/stalker_anomalies/wiki/CBA-events-for-mission-makers#blowoutstage
TLDR, set the blowout to non lethal, use the event with stage 4 as given parameter, wait 10 seconds, check if they are indoors and if not, knock them out with what ever medical system you are using.
https://github.com/diwako/stalker_anomalies/wiki/Blowout-Emission#scripting
Making a model is a start, but then the porting to arma is the next thing.If you are passionate about modeling some artifacts, sure. I just cannot promise anything really.
https://github.com/SilenceIsFatto/A3-Antistasi-Ultimate/blob/b667ae55333081fcc4eccb06bcd8dd9e9ad01566/A3A/addons/ultimate/functions/STALKER/fn_fillMapAnomalies.sqf#L19