Starbound

Starbound

UIR Cities & Industry
23 Comments
Cpt. Litznitsky  [author] 9 Jun @ 11:43pm 
I will give a teaser for what is coming.
Union Shipping (Containers, Crates, and Barrels)
Triton Industrial (Industrial Machinery)
Lectra City (Lights and decorative electrical systems)
Science Objects (Looking for a company name recommendation)
City and Urban Objects.
Velocity 9 Jun @ 6:57pm 
take your time man
Cpt. Litznitsky  [author] 9 Jun @ 5:40pm 
I am sorry for the delay but I have very little free time due to work. It is on the too do list just might take a bit to get it done.
Velocity 9 Jun @ 5:37am 
any day now
Cpt. Litznitsky  [author] 13 Feb @ 6:41pm 
Update for this mod soon. have all the assets finished just sidetracked on another project and work.
Dr. Gizmo 12 Feb @ 10:02pm 
i add that mod some time ago, and didnt remeber about this, and today i just look for anything i still didnt craft from stations, and oh boy i love that mod, easy go to my favorits mods i ever see to starbound building mods. Want to see more mods like this. :abs_happy:
Cpt. Litznitsky  [author] 22 Nov, 2024 @ 7:42pm 
Good to hear. Busy working on the other mod for the moment. But I will return to this mod with new assets I have worked on.
ErickD 22 Nov, 2024 @ 6:58am 
@Cpt. Litznitsky all fixed now.appreciate
Cpt. Litznitsky  [author] 9 Nov, 2024 @ 10:28pm 
No problem. I want this to work as well as it can.
ErickD 9 Nov, 2024 @ 10:11pm 
@Cpt. Litznitsky nvm .thx for your work:steamthumbsup:
Cpt. Litznitsky  [author] 9 Nov, 2024 @ 9:59pm 
@ErickD Found the issue and resolved it was a improperly named .frames file causing the error and will be fixed next update. Let me know if you run into any other error messages as your comments are extremely helpful to tracking down the problem.
ErickD 7 Nov, 2024 @ 11:40pm 
@Cpt. Litznitsky HI.still have the out of range in Image::get issue.see below:
https://pastebin.com/7u80kKbJ
Cpt. Litznitsky  [author] 1 Nov, 2024 @ 9:45pm 
@Davoker the microdungeons are a ways off as I am trying to patch a few items for both mods as well as figuring out some of the code that is needed for it.
Cpt. Litznitsky  [author] 1 Nov, 2024 @ 9:42pm 
@ dc Looked into it. It is a object that shouldn't be in there or able spawn at all as there is no code for it. I have found what it is trying to call and removing it for the next mod update.
ErickD 1 Nov, 2024 @ 10:39am 
@Cpt. Litznitsky Hi.thx for your excellent work.i met a asset loading error.here's the log
https://pastebin.com/06nfuQDL
can you fix that plz ?i dont play with FU btw
Davoker 31 Oct, 2024 @ 6:42pm 
Good job, there's a lot of work here, I'm getting lazy just thinking about it haha waiting for the microdungeons, I think it's a very good idea.
Cpt. Litznitsky  [author] 29 Oct, 2024 @ 7:13pm 
You know after writing out all the descriptions for the objects you would think I would notice misspelling the yield sign.
Dr Osprey 27 Oct, 2024 @ 4:09pm 
Looks really cool. I have to ask about the road signs though... Yeld?
AlphaMeece 23 Oct, 2024 @ 11:22pm 
This is a collection of furniture items for use in building, there are potential plans for microdungeons(and maybe normal dungeons) but none are implemented as of yet.
Segnis 23 Oct, 2024 @ 10:13pm 
The page mod doesn't actually say what it does. Is it a planet type? A collection of items to build? A dungeon collection?
Average Anime Fan 22 Oct, 2024 @ 9:53pm 
Great work! Love it.
Ebonyte 22 Oct, 2024 @ 3:16am 
Oh, this is gorgeous! Enjoy your break, I can't wait to beautify my city with these!
Cpt. Litznitsky  [author] 21 Oct, 2024 @ 10:47am 
I am going to be taking a break from all technology for a week after today so any changes, patches, or fixes are going to happen today or after November 1st but for now I am tapped out.
I will however be keeping a eye on the comments and write down any issues, bugs, or suggestions that catch my attention.