Darkest Dungeon®

Darkest Dungeon®

The Philomath UPDATE
40 kommenttia
FriendTheBarrel 14.5. klo 18.15 
@Rehtaelle ohhhhhhh, it was actually referring to The Innocent class mod, that makes so much sense. Thanks for the assist
Rehtaelle  [tekijä] 14.5. klo 11.22 
Innocent's original affliction name (internally) was consumed. Her creator reached out to me and let me know that her script was being repaired. This should have been already resolved, but in the event it hasn't (as you've described) put philo higher in the mod load order and see if that helps. If I had to guess, that message was very politely left there by Innocent's author.
FriendTheBarrel 13.5. klo 23.08 
when my philomath afflicted her affliction was called "Innocent Mod Order Issue" or something to that effect (which is pretty funny)
it said to check FAQ, I can't find the FAQ I'm supposed to be checking, but I'm assuming this is an easy load order adjustment fix?
Rehtaelle  [tekijä] 13.5. klo 11.17 
Yes, you relieve more stress from a heart attack than usual, and this is not mitigated by the stress healing received modifier applied by Consumed. This allows to her to operate at an elevated stress level with a marginal level of safety, at least compared to usual.
B O N K !! 12.5. klo 20.40 
@rehtaelle
Hello again! I just got the trinket "The Book of No Language" and I was hoping you could help me understand the set bonus of "+100% Heart Attack Stress Recovery".

The way I've interpreted this is that when stress hits 200 on the Philomath and she heart attacks, her stress is dropped to 140 rather than 170. Am I understanding this correctly?

If I am correct, I take it the idea is to play a high-stress/high-risk strategy similar to a flagellant... Get her afflicted (consumed) for the damage buff, constantly heal her off of deaths door, and let her pump out hits with head trauma. Am I on the right track?

Regardless, seems like a fun set bonus, but I'm scared to try it for now :P I only have one Philo and I really like her.

Thanks again for the awesome mod! I'd like to support your work, but the Patreon link doesn't seem to be working :(
Rehtaelle  [tekijä] 26.4. klo 17.56 
WIP
I'll be dust in an urn before I give up on that project, but it's been pushed back over and over for a combination of monetary reasons and availability reasons regarding art assets.
B O N K !! 25.4. klo 21.15 
Oh, and I saw that she has a camp skill that is locked behind a respite cost of 666 with the label to the affect of "pending nightmare update". Is this something that's part of another mod, or still a WIP?
B O N K !! 25.4. klo 21.13 
@rehtaelle
Thanks for the response! I'll be sure to make a backup before trying. This class mod is awesome by the way, thanks for making it!

I ended up just making the balance changes you listed in this mod description myself by modifying the original mods files, I definitely agree that her numbers were pretty crazy.

I also modified head trauma a bit. First, I gave it 'armor piercing' since I felt like it fit thematically with a psychic attack. Second, on kill it grants a small stress heal to the philo. Its already a super strong attack so from a balance perspective, neither of these changes were necessary but I think they're pretty cool. Thanks again for the awesome class mod!
Rehtaelle  [tekijä] 23.4. klo 15.51 
@B O N K !!
You *should* be able to disable the previous and enable this one without issue.

@Gearhammer
This... what? This mod is importing the skin from her BR version.
Gearhammer 23.4. klo 2.17 
BR port of this mod?
B O N K !! 21.4. klo 18.48 
Wondering if I can use this updated Philomath mid campaign -- right now I have a philo I like a lot and wouldn't want to lose her.

If I can update mid campaign, does this "replacement" mean I need to remove the original Philo mod for this to work?

Thanks for the help!
шизопостинг 17.2. klo 7.47 
please rename the mod, it is NOT an update but rather a reskin combined with class rebalance. this is misleading.
Sea'Gummilian 8.12.2024 klo 18.33 
From sopping wet cat to hardened badass
Rehtaelle  [tekijä] 27.11.2024 klo 1.17 
Definitely not cancelled, I'll be in an urn before I call it off.
辉耀与黯灭 26.11.2024 klo 23.27 
I guess deep in BR development makes the nightmare ambush boss of this class further and further, if not being cancelled at all.
Rehtaelle  [tekijä] 25.11.2024 klo 20.44 
I think it'll be fine, I didn't change anything in her code that gets called upon, just values.
Rehtaelle  [tekijä] 15.11.2024 klo 0.17 
I have no clue what that mod is. I haven't played regular Darkest Dungeon in years.
TannerA 14.11.2024 klo 19.50 
will the book club mod work with this one
Engels 9.11.2024 klo 7.19 
goty
Rehtaelle  [tekijä] 8.11.2024 klo 22.15 
Technically, you could download this version and do a manual install of the original with the updated art assets. Like I said, there's a reason I left the original version as it is, because I know people like her that way.
Kim Harley 8.11.2024 klo 19.18 
Two weeks ago, my old Philomath ran 4 critical strikes (All one-shots) in the same fight in a row. I know you want us to play this version but god knows im not letting go my old version after reading the nerfs, i enjoy her just like she is (???????).

But the new art is so freaking good, oof. Choices... Choices...
Rehtaelle  [tekijä] 7.11.2024 klo 19.27 
I'll think about it. Didn't wanna just re-stat the original because I know people would be unhappy about that, but I really want to push people toward the altered version. I could just do the stat update to the original and not say anything, but I'm not a fan of that either.
This_Guy 7.11.2024 klo 19.18 
Are you willing to make a mod with just the updated skin?
Rehtaelle  [tekijä] 7.11.2024 klo 9.17 
No problem. I knew not everyone would like these changes, and it's not that I didn't want her to be a glass cannon, it's that I didn't want her to be a one-button-class. Spamming her main attack was too effective in every situation and it meant a lot of her other skills were stuck collecting dust.

It'll probably still be that way to an extent, but with slightly lowered damage, slightly lowered crit, and a more normal accuracy on her main two attacks, I think she'll play out a little better.

And yeah, I wanted to at least compensate for it by her affliction no longer blocking heals, and increasing her overall accuracy since whiffing an attack while afflicted is a big issue.
Terchen 7.11.2024 klo 1.15 
I'd love to subscribe for the new art but I dislike a lot how you balanced her.

From what you've said, you didn't want to make her a glass cannon, which she was, so ok fine.
But you made her just a bit less strong and less weak. A single buff +1 stress healed is definitely not enough to make her a worth stress support... There's a bunch of other classes that does a better job at this, so we'll just keep playing her as a damage dealer, but less risky.

So personally I'll stay with the original one, she hurts like a truck and takes efforts to keep her alive so more dopamine. Nothing personal, I love every other mods you've made.
Rehtaelle  [tekijä] 5.11.2024 klo 19.14 
Since this one includes some minor rebalances, I want to give people the option to keep the original or enjoy a refresh.
K 5.11.2024 klo 14.04 
Wouldn't it be better to update original mod instead of creating second one?
Rehtaelle  [tekijä] 4.11.2024 klo 19.15 
When I can afford to pay MoonKanin, and when he has the time to do the art assets.
PoptartHunter68 4.11.2024 klo 19.13 
/j when nightmare update?
Rehtaelle  [tekijä] 4.11.2024 klo 12.50 
No more heal blocking when afflicted which was never a good idea in the first place, but yes, these are mainly nerfs. I didn't like how when asked how to play Philo, people would generally say "spam Head Trauma". It's not the class I wanted to make. So, you can still sorta do that, just not quite as hard now.
And to be fair, 90 ACC is still higher than most T1 main attacks. The majority of heroes start out at 85.
Ðumah 4.11.2024 klo 4.08 
So the changes are basically a straight up nerf across the board and in return you get a bit more bleed and blight resist and 1 more stress heal?
Wulvenr 4.11.2024 klo 0.29 
ok sweet, thanks !
Rehtaelle  [tekijä] 4.11.2024 klo 0.03 
Mora
Wulvenr 3.11.2024 klo 23.22 
Do we have her cannon name?
Rehtaelle  [tekijä] 3.11.2024 klo 21.20 
Oh whoops, I uploaded the wrong version. Give me just a moment.

Okay, there. Should be fixed.
성우되면닉변함 3.11.2024 klo 20.43 
Thank you for the good mod!
But i think the character graphics are getting an error!
It's output in a broken state
Rehtaelle  [tekijä] 3.11.2024 klo 20.07 
It's a standalone, so you *should* be able to swap it out without trouble. Just disable the old and enable the new.
I'm The One Who Quacks 3.11.2024 klo 19.15 
So, how does this work, for people that already have the base philomath installed and active in a save file? Is it considered a separate class, or does this need the base one to work?
Rehtaelle  [tekijä] 3.11.2024 klo 18.15 
Let me know if anything doesn't work.