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what i did was force player to be the zed pawn then made sure to change few things like a qol so that it isnt a complete jank of a gamemode
its playable but like i keep saying, a concept
oh and fixed boss theatrics again, they should not play so it doesn't bring you to firstperson
as for turning model invisible, i never fought king fp naturally so idk
all i really did was disable boss theatrics so again, not sure as to why it would do this
and i been workin' on other things for awhile but don't worry, i have files here and i can look into it
you just need one that cranks up numbers, hp all that, so some like controlled difficulty
but I dont think controlled works here, like idk don't count on me, I haven't tested that
I mean like I don't know how that mutator works, what it affects for it to work with just normal ass KFGameInfo_Survival
And as for long games I forgot the commands but I'll add them in description
as for loading normal game, it could be that the u file that has the code is not in right place
so we load normal ass game, hence manual installation
it also could be that i did some wrong lmao, i had some trouble with the code lately but i managed to kinda fix some stuff and polish things around
the idea was to keep default one, but i just wanted to see if my custom arch can work and it seems like it does
however... i yet to fix some major problems, like the thirdperson camera and dying after boss (i did found code for that function but i need to see if i can negate it)
i'm also using new lazer texture (it looks awesome and epic) but it uses the LocalShaderCache-PC-D3D-SM5 upk so... that means... oh you know... that you need that specific file otherwise lazer texture won't work and i really really like this new one i've made
i'm adding this one to problem list lol
so i'll think about this and yes, i haven't worked on patriarch at all, i did look at his code tho, i think it's possible
i mean, i wanted to make paty but i just finished polishing fleshpound instead (probably broken) but paty is probably next update and then i finna change all the graphics for no reason and maybe find solution for some major problems while i work on him
as for switching ZEDs, no idea, i'm literally just simply changing your human pawn into custom one for this gamemode
in the perfect world, this would be a form of mutator but most likely a gamemode, like Zedternal
You said at some point we might get to play as patriarch instead, but if you actually to that, wich would be amazing, since the ZEDRunner looks like it´s a custom perk, how about we get to choose if we want to be the patriarch or fleshpound at the beginning of the game.
I saw a mod on the workshop that made even hans playable for versus. Could also potentially be a neat idea if something like that can be implemented.
All that are just some ideas I don´t know how hard or easy it would be to make all this.
This mod is brillant eather way.