GearBlocks

GearBlocks

SemiAutomaticGearBoxAutomation
12 Comments
a_ra_ga_l  [author] 6 Jan @ 10:05am 
now i really hope there will be no more issues
just don't forget to remove spear tires from your creation before using this script
a_ra_ga_l  [author] 6 Jan @ 9:52am 
ow my god ........ :steamsad:
just realized that all this time i was also calculating searing wheel RMPs as part of tires ............
this is why English is so hard ... two different things named exactly the same :D
give me some more time to fix this
a_ra_ga_l  [author] 6 Jan @ 9:30am 
let me know if you'll find any other issues or if you'll have any ideas on how could i improve this script
a_ra_ga_l  [author] 6 Jan @ 9:26am 
just released an update
issue with calculation was due to different axes reference points in wheels
simple speaking some of them had size as X some of them as Y
a_ra_ga_l  [author] 6 Jan @ 9:10am 
from checking it seems like there is some "magic" happening with the wheels
like their sizes written as "9" but calculated as "18"
i'll review my script for any bugs and i'll test a bit more with different wheels to see that is the exact issue here
thanks for bringing it up and letting me know
I checked again, freezing works correctly, maybe some bug, but the speed is still wrong https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3399859833
a_ra_ga_l  [author] 6 Jan @ 8:52am 
strange ... i can not see a problem with script resetting gears on creation freeze.
are you sure that "Engine/Crankshaft ID" is of a part from a same creation that you are freezing ?
a_ra_ga_l  [author] 6 Jan @ 8:46am 
I'll check reset on freeze (previously it was working but i made some changes so who knows...)
Regardin working in general - could you link at leas one creation that script is not working with ?
hmm that's interesting, i tested my cars and it only works with the pickup gen 5 monster, also the script doesn't reset gears if you freeze creation
a_ra_ga_l  [author] 6 Jan @ 1:01am 
If you have your creation published on workshop, please give me a link - i'll thest the script with you creation and see what might be wrong (if there is anything wrong at all)
a_ra_ga_l  [author] 6 Jan @ 12:57am 
Hi MereanaM
Reagrding ratios - yes, skcript does not know aboyt them and doesn not cear.
Regarding wheels, script does know wheel sizes and wheel rotations speeds. Final creation speed is calculated by taking an average of all wheel RPM multiplied by wheel perimeter.
Script might be calculating wrong speed in case you have a spear/non-fuctional wheel on creation
speedometer doesn't work, it doesn't know the gear ratios, final drive and size of the wheels