Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

REVOLUTIONARY MOD II
59 Comments
Chuck Noris on bathsalts 15 Dec, 2022 @ 5:45pm 
hey can we please get a update for 2022/2023? I've just found this mod and would love to use it! Please let me know either way if you can or can't so I'm not left wondering until I'm 30 lol
The † Faith † 28 Mar, 2022 @ 10:30pm 
update?
Lord Plunkett 15 Jun, 2019 @ 12:09pm 
thank you for your update.
Joker [IT] 5 Feb, 2019 @ 2:31pm 
"the opponents generals will become legend" What do you mean?
efd731 24 Sep, 2018 @ 9:55pm 
yo i just launched this game for the first time in ages, i quite appreciate you updating so promptly, thanks a ton :)
BM  [author] 24 Sep, 2018 @ 3:25pm 
Excuse me about the delay every time... Eh... Life!
The mod has been updated once again, and once again to keep up with the latest TW news. This title "goes on" (or "back", it depends on our points of view) and so I also try to stay behind it in some way even through these small mods. Thank you, to each of you. Always so kind and patient, we are quite similar me and you guys. Good luck on all.
Lord Plunkett 11 Aug, 2018 @ 5:54pm 
update
Oszych 31 Mar, 2018 @ 12:04am 
Well, thank you !
You're firm creator dude.
To maintain Rome II minor mod to beyond 2016 is to be good moder IMHO.
Let us hope, that there will be no more "sneaky" updates to this awesome game.a
BM  [author] 30 Mar, 2018 @ 3:56am 
Mod updated. No change regarding armies and fleets. About generals, unlockable cards have now become seven. Why only 7 and not anymore 10? With the new patch and the various DLC the panel of the experience cards has been simplified. Ideally it is always possible to reach, for only a specific rank (example "strategist") the maximum degree of a general (6 cards in fact, plus the first card assigned by default).

No change has been made to the battle-experience score with which it is possible to reach the next levels. Although about the generals it will be faster to reach the max level being now composed of 7 cards instead of 10.

Best of any description will be your gameplay definitely. Enjoy!
(and thank you as always for your comments surprisingly positive)
steve_ford85 29 Mar, 2018 @ 10:04am 
Please update this thanks! to work with DEI
Piero 19 Mar, 2018 @ 3:27pm 
Hello, could you please update your mod to work with the latest patch? Thank you
Oszych 22 Dec, 2017 @ 11:12pm 
Is it compatible with patch 18 -"Power & Politics" update ?
(one that comes with "Empire Divided" DLC)
Biggus Bonkus 2 Dec, 2017 @ 5:59am 
compatible with empire divided?
Lord Zilli 22 Sep, 2017 @ 7:00pm 
I guess this mod affects the other mods that give more skill points, giving 1 for level 2 and 2 for higher levels...
Corvidae 11 Jun, 2017 @ 6:17pm 
For me it's work, i played with sparta in great campaign with some others mod and i have an army with 10 slots level 3 and the general. You just have to fight a lot with this army and the same general.
Cibertron 1 Jun, 2017 @ 7:51pm 
so does it works?,cause i tested and didn't seemed to work properly:steamsad:
Oszych 23 Mar, 2017 @ 10:17am 
Stunnigly fun idea. Will test tonight.
steve_ford85 19 Jan, 2017 @ 8:38pm 
Please update and make a version for DEI thanks.
marekw1916 8 Jan, 2017 @ 3:53am 
This mod still works?
steve_ford85 4 Feb, 2016 @ 4:00am 
please update
master4ivan 31 Jan, 2016 @ 4:07am 
Update
Jesus Loves You^_^ 15 Jan, 2016 @ 2:35am 
Please update.
Marcus Antonius 24 Oct, 2015 @ 11:04am 
How about making this exellent mod compatible with Radious?
radsix 11 Oct, 2015 @ 2:40pm 
did anyone notice the general was named Lucius Libo Julius?
spqrsas 6 Oct, 2015 @ 6:31am 
Very good mod thanks
panderson61 8 Dec, 2014 @ 11:53am 
Good Mod - Agents pls
Ɖon | Morgrain 16 Nov, 2014 @ 2:04am 
Is this mod compatible with TTT ?
Re07nzo 10 Nov, 2014 @ 12:16pm 
I made a discucion about this a time ago, now make the same with agents
Turel97 9 Nov, 2014 @ 3:14am 
great mod.
thanks , BM ;)
cheers.
BM  [author] 8 Nov, 2014 @ 5:40pm 
ur idea is excellent. "revolutionary" and i, u know, i like this kind of thing. Anyway, thank u as always for yur interest in this! Im working on a couple of other things. I could still make a version of this mod compatible with Dei. (If this will get quite successful, i will reflect on what to do.)
Chromatic 8 Nov, 2014 @ 2:38pm 
Yeah, it's probably DEI causing it not to work :( Anyway, keep me posted. I'll try checking back now and again.

And if you're thinking about modding more, maybe you could make a mod that causes armies to be a lvl lower when you choose to reinstate legacy after their destroyed, and have the next lvl up be without the skill points.

I don't even know if you have the skills/time to do this, but I thought that while I had your ear, I'd pitch some ideas :)
Chromatic 6 Nov, 2014 @ 10:27am 
I just meant that you should see if someone working on DEI would include this in their mod, since they have a good compilation.
I'm going to finish checking if the TTT mod was what was interfering. If that's not it, it probably isn't working with DEI, since that's the only other mod that should even effect it.
BM  [author] 5 Nov, 2014 @ 9:48am 
Idk ...how to decide the order of loading. However I think this mod will work on Dei. In fact, I could make this job still more sure, but I should change the file of Dei and then reload it online. But Idk if I can use the files as if they were my own. :) Anyway thank u for ur kind words dude
Chromatic 5 Nov, 2014 @ 8:22am 
Yeah, guess I'll try to see if that's the problem, it just takes so long to get characters with a high enough lvl. I do have a lot of mods though...
And, just to clarify, how do you move mods up in loading order, don't think I've ever seen an explanation.

Please collaborate with DEI, this is a feature that would be great to see in there. (I only say that because it's got a small team, and I don't know your level of availability.)

Thanks for giving us another mod that improves the game :)
BM  [author] 5 Nov, 2014 @ 4:47am 
If it does not work is simply because when you load multiple mods, there is always an order in which they are loaded... Maybe yes, its for T and T
Chromatic 4 Nov, 2014 @ 4:09pm 
It's not working for me :( Would it be because I'm also using Traits, Talents and Toadies?
Chromatic 4 Nov, 2014 @ 9:35am 
Thank you x 100
BM  [author] 4 Nov, 2014 @ 7:45am 
Thanks for your first comments guys!
Jesus Loves You^_^ 4 Nov, 2014 @ 7:15am 
All respect for those searching imerssion and historical realism. Good work. Keep going !
Kiitos124 4 Nov, 2014 @ 4:51am 
Cool concept, looks like it will make assassinations much more useful!
RexJayden 3 Nov, 2014 @ 7:28pm 
Took me a bit to get the gist as to what this mod did. The pictures squared me away. I like the concept. Good job BM. :Antipho::Bucco::Dossenus:
Fury Road Warrior 3 Nov, 2014 @ 5:41pm 
Indeed sir.
BM  [author] 3 Nov, 2014 @ 5:40pm 
However, i understood the follow-up comments.... You seem an educated person and humble. I appreciate it :P
BM  [author] 3 Nov, 2014 @ 5:33pm 
Mine was a joke ... (I meant that your debut was "capital letters" as my mod, because you seemed angry...and thy beginning was hard ...) It was a kind of allegory ... :) i was Just kidding .. But I also understand that my English is bad.. :)
Fury Road Warrior 3 Nov, 2014 @ 5:22pm 
Our language barrier is deep my friend :D no matter, your mod is good in all languages :)
BM  [author] 3 Nov, 2014 @ 5:10pm 
You know on second thought ... Also ur presentation "was capitalized"... However I'd rather people like you that so many others. Thanks again for your attention
Fury Road Warrior 3 Nov, 2014 @ 5:04pm 
Yeah no problem, your mod is very good, your a good modder. No rudeness intended, well done on this sir. I was just being hyper critical is all :D
BM  [author] 3 Nov, 2014 @ 5:02pm 
I politely answered, maybe no? I think you've said the same thing of Hawk but unfortunately I did not understand. Perhaps the your phrase "zero tolerance" was too much for me. But do not harbor a grudge or i do a crusade. I hope that, despite my obvious incompetence in the presentation, can u take advantage of this little work. However, I thank everyone for their comments... So, thanks to you too mate...
Fury Road Warrior 3 Nov, 2014 @ 4:58pm 
I’m not usually one to point out methods of style, but I felt it necessary. I thought it might help. I am mot trying to be rude or anything.

I’m not going to hold anyone’s hand though.
Fury Road Warrior 3 Nov, 2014 @ 4:52pm 
Zero tolerance is a matter of choice, zero tolerance for pedophiles, slaveholders etc, and zero tolerance for what i hate. One of those just happens to be Caps for no call.

That's one of them. That's just me. It is just my own taste. But for now on this situtation..a simple downvote and move on is what i will do. Don't let things ruffle you up so much