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Just as backup: It could've just been a simple mistake on my behalf
the bodies were during death toll where you set off the alarm in the sewers,as soon as you go across the walkway there's a small room with a med cabinet where they can be found. The next 2 were at the church where the 2 crates are, left of the saferoom door
And also, yes! Left 4 Hills 2 - Atmosphere contains a lot of stuck i couldn't pack inside of the main package due of how much it would weight, for now it's bare bones but it includes some very essential materials, models and sound files.
But if you are talking about the collection, then no! Those are separated mods that can be found in Left 4 Hills 2 : )
will I need all items in the link added for it to work?
FYI the crashing has been fixed! I don't know if they will be able to keep Left 4 Hills 2 on their servers after the next update though.. I am going to make a drastic change where subscribers will only be able to start the gamemode on built-ins dedicated campaigns (l4d1 maps accessible from a different campaign list)
I have decided to do so for accessability, so people can keep it in their addons list and be able to run the package only on those dedicated campaigns.
Of course this is not your fault, i blame those server admins for setting up your map untested (besides crashing the server)
therefore i suggest you to test your own map on such a server. not on a chinese but on a us or european server.
I do like the idea of clutter, perhaps maps could favour some of it, although i was wishing to go more the route of having an empty ghost town (or forests in some cases), but perhaps not all maps need to feel "ghostly".
I am currently trying a couple of ideas for messing with the engine lightning through game mode files and .nut files but i am now realizing that due to very specific Client-Side / Server Side limitation that i will have to try my hand in hammer ^^
Good playability despite alpha. Some parts still need textures, especially where they are still missing. The difficulty in Normal could be a bit higher. Some areas still look a bit sterile, but this can be solved by adding clutter.
However, the maps would benefit most from an overhaul of the lighting conditions. Some of the maps are too bright.