Left 4 Dead 2

Left 4 Dead 2

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Left 4 Hills 2 - Alpha
   
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318.400 MB
10 Nov, 2024 @ 4:37am
6 Dec, 2024 @ 9:12pm
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Left 4 Hills 2 - Alpha

In 1 collection by Jhoshua K. Wolfox
Left 4 Hills 2
10 items
Description
[- HOW TO PLAY -]
Left 4 Hills 2 comes packed with custom mutations and campaigns. To play, you must pick the mutation and then one of the campaigns available in the custom addons campaigns menu list. Doing differently is going to break it.
Mutation -> Left 4 Hills 2 - # Game Mode -> AddOn campaigns -> |TFA| # Campaigns





- || Bots Manager ||
The bots manager will be constantly monitoring the number of companions available to you across difficulties, this system is available for all standard Co-op modes and it uses Left 4 Dead 2's difficulty system to set a limit. The higher the difficulty the higher will be the number.

- || Companions Manager ||
The companions manager will be constantly monitoring the number of companions available to you across difficulties, this system is available for all standard Co-op modes and it uses Left 4 Dead 2's difficulty system to set a limit. The higher the difficulty the higher will be the number.

-|| Players Manager & Bots Manager ||
With the Players and Bots Manager keeping track of how many players, and both humans (survivors) and monsters (special infected) are either available or alive and dead, your experience will be constantly growing and changing.

- || Custom Assets ||
Left 4 Hills 2 can now be kept in the addons list without ever bothering your standard Left 4 Dead 2 playthroughs or addons, really! You can now keep it in your files and play it whenever you like! As long as you boot one or the other first! Jumping from Left 4 Hills 2 to Left 4 Dead 2 and viceversa will create weird bugs and glitches and what not for the packages being loaded out of order.





[ - What is Left 4 Hills 2? -]

- The Idea:

The idea is to mix the arcade-ish nature of Left 4 Dead 2 with the horror thematics and gameplay of Silent Hill! It is not to replace one with the other, but to merge them together to create a mixed experience reminescent of both games. Players will have the freedom of movement, level designs and mechanics quirks of Left 4 Dead 2 but, will also have slow-paced movements and survival horror antics of limited resources of classic survival genres. It is basically a semi-open world survival horror with randomized elements.

- The world:

The world is constantly engufled in darkness and/or fog, limiting visibility severely, keeping the players always guessing and wondering.

- Players:

The survivors are tasked to manage ammunition and medicines while trying to make their way to the next saferoom. Pretty much alla old school survival horrors genre. The monsters will keep coming at the survivors relentlessly from the darkness and toy with them until eventually killing them. The arsenal for the survivors is very limited, you have got your standard handgun, shotguns, hunting rifles and automatic weapons, like the uzi and the ak-47, however the survivors are not trained soldier nor killers. You will not find grenades or special ammunitions of any kind, your inventory will be filled with medicines which you will need very much.

- Monsters:

Players playing as monsters will have the advantage of darkness/fog agains't the survivors. The monsters are deadly stalkers and won't warn the players of their presence when sulking and stalking around the maps and will only emit a loud sound upon spotting them visually. Differently from the human survivors, the monsters will have the ability of, which i just call, sixth sense, and will be able to see the survivors halos behind walls, darkness and fog, although very faintily, assuming they are moving around and making noises. The survivors will have the ability to hide in silence. This will create an interesting game of cat and mouses and players playing as monsters will have the possibility of having fun in toying, jump-scaring or playing psychological mind-games with the human's team.

(Addendum) Versus mode has not yet been implemented. Monsters Bots have reduced range of action and i have yet to decide whether or not also reducing the player's range of action when playing as monsters. Having to re-learn their antics while also trying to compete agains't human players could become very frustrating, so this is why i am taking in consideration to leave their range of action and powers as standard as L4D'2, this will leave players playing as monsters being able to attack from behind the darkness/fog. Still to decide.


|| WORK IN PROGRESS ||
Popular Discussions View All (1)
2
11 Nov, 2024 @ 5:48pm
My Experience
Nuclearstomp
20 Comments
skibididoro 20 Mar @ 8:17am 
hey mr re.tar.d and can't read, "To play, you must pick the mutation". delete your room temperature IQ please, or go to school first and learn how to READ
V V V V V
the snot sampler 19 Jan @ 9:24am 
im somewhat confused is this just a mutation or is a overhaul to l4d2
Sanguine_Vampire_Lord✝️🩸 21 Nov, 2024 @ 2:48pm 
All is good so far, looking forward to the L4D2 versions release as well. Thank you for the help & I'll keep you updated
Jhoshua K. Wolfox  [author] 21 Nov, 2024 @ 8:21am 
No no, Left 4 Hills 2 is supposed to be a stand alone mod. For the most part it works, it overrides any mods installed (with paired counter-parts) upon launch, but it's early and it's probably having some hiccups. As long as you launch it with a fresh Left 4 Dead 2 boot it shouldn't give any problems, please let me know if you find anything further!
Sanguine_Vampire_Lord✝️🩸 21 Nov, 2024 @ 8:17am 
That’s good news, if it works on your end I could’ve had the wrong mods installed as I had some for firearms then 2 for Francis & Zoey. For the left for hills collection, do I need all installed prior? Just to double check on that as well
Jhoshua K. Wolfox  [author] 20 Nov, 2024 @ 6:59pm 
Please Enjoy! Left 4 Dead 2 campaigns will be coming very soon! Thank you for pointing that out, yes i did not have any issues on my behalf, perhaps i have to integrate the models better to have them override any other mods that might change them.
Sanguine_Vampire_Lord✝️🩸 20 Nov, 2024 @ 6:22pm 
No worries at all! Looking forward to going through the rest of the campaigns with the mod enabled

Just as backup: It could've just been a simple mistake on my behalf

the bodies were during death toll where you set off the alarm in the sewers,as soon as you go across the walkway there's a small room with a med cabinet where they can be found. The next 2 were at the church where the 2 crates are, left of the saferoom door
Jhoshua K. Wolfox  [author] 20 Nov, 2024 @ 6:03pm 
Looks like i've made the right impression, thank you for the perfect score! Could you please point me out to the maps where you found the black/purple corpses??
Sanguine_Vampire_Lord✝️🩸 20 Nov, 2024 @ 5:56pm 
I gave it a shot & I'm well impressed the fog level & textures were very high. I experienced a minor model fault (black/purple squares on both corpses) other than that everything worked a charm. easily 10/10
Jhoshua K. Wolfox  [author] 20 Nov, 2024 @ 5:01pm 
Yes, something like that : )
And also, yes! Left 4 Hills 2 - Atmosphere contains a lot of stuck i couldn't pack inside of the main package due of how much it would weight, for now it's bare bones but it includes some very essential materials, models and sound files.

But if you are talking about the collection, then no! Those are separated mods that can be found in Left 4 Hills 2 : )