Empyrion - Galactic Survival

Empyrion - Galactic Survival

Odessa [RE2]
31 Comments
ozfresh  [author] 4 May @ 11:26am 
@Kula808 Haha, its a pretty open design, easy to find your way. Im glad you like my ships!
Kula808 2 May @ 12:53am 
Your Block work, Texture and Design are top notch! Ive looked at five of your Cv all great. But this Cv Is more Form than Function. To easy for a old man like me to get lost in. Still looks Great.
Lord Kronus 19 Apr @ 9:04am 
OdeSa not "OdeSSa"
ozfresh  [author] 3 Jan @ 12:21pm 
[1-2] @Lazarus327

Haha Thanks! Which part? Honestly I feel as if I'll never make another ship on the same level as Odessa or Indominus (maybe I'm being apprehensive, maybe just unsure of the future). I really hope that my next ships are top level. You never know until you put them up on the workshop. I have another CV that will be making its debut on here in a week or so. I guess time will tell...

I'd love to do a building Youtube video, but I take my sweet ass time and get inspiration slowly, unlike the other Youtubers that can pump them out in 3 or 4 streams. My process is too long and I start other ships. I tend to have like 3-4 ships on the go, and sometimes I get deep into a build just to realize that it wouldn't work, so I have like 4 ships 3/4 of the way done that may never be seen.
ozfresh  [author] 3 Jan @ 12:21pm 
[2-2] @Lazarus327

Its such an art form, and everyone has a different process I suppose. Just don't feel bad for making a ship and then hating it and wanting to start over. Of those ships that may never see the workshop, I still use the really creative parts of them on other builds. So I have a "pallet" of areas / sections / LCD's from different ships that, in their entirety, are unusable (possibly due to new RE updates, or just trying new ideas out, etc). Inspiration comes in all forms my friend! I also get inspiration from parts of all sorts of Sci fi ships. Just parts sometimes. Certain style choices of a ship here, a ship there. Empyrion doesn't have the breadth of blocks to pull off a lot of Sci fi ships in their entirety.

I wish you well on your ship building journey! I hope you have some amazing experiences with Odessa on your journey through the vast expanse. Cheers!
Lazarus327 3 Jan @ 7:32am 
Wow. I need to figure out how to build like this lol.
ozfresh  [author] 2 Jan @ 9:06pm 
@Razgaur Thanks! I hope you enjoy it!
Razgaur 2 Jan @ 1:02pm 
Nice looking ship!
ozfresh  [author] 27 Dec, 2024 @ 11:20pm 
@Atriace I love this ship. You should really get to know it. Its beautiful and aggressive.
ozfresh  [author] 27 Dec, 2024 @ 8:10pm 
@Atriace Thanks for the compliments! Ya, I use a number of color websites. Check out the ship ingame. all the LCD's are custom colours too
Atriace 16 Dec, 2024 @ 5:11pm 
(1 of 2)

This is a beautiful ship, with some very nice block work. I liked your:

- Hidden side entrances
- Not being afraid to ignore edge blocks for windows
- Asymmetric architecture, and employing abnormal textures (stone & fungus).
- Designing space for your feng shui, not necessarily strict utility.
- The drop-down cockpit. Such an interesting design.
- Extensive use of custom LCDs.

Well done! I do have some concerns, though:

1. The boarding ramp doesn't touch the ground. Perhaps switch your landing gears to the 1-block variant so the boarding ramp reaches? This is invaluable when landing on high-grav planets.
2. There's so much light, that you haven't left room for shadow. When everything is brightly lit, there's no contrast, and your eye loses depth-perception. Shadows can be beautiful too! I encourage you to light your space with as few light sources as possible (for performance reasons), and always use spotlight mode so light doesn't travel between floors.
Atriace 16 Dec, 2024 @ 5:11pm 
(2 of 2)

... Omitting this, everything gets a kind of global ambient light that makes everything look flat.
3. Just because something should be black doesn't mean it should be literally black. I feel as though a lot of the excess lighting is due to a desire to make the black blocks visible. Try various shades of gray (I usually play with 8). This makes it easier to see what your walking on, without blowing out your lights.
4. I'm not sure how much you've played with it, but building up a custom color-palette to give you better control of the look of your ships is a huge boon. Perhaps try color.adobe.com for complementary/analogous color palettes?
5. While I hold no gripes with the use of borderless windows elsewhere, the landing bay would probably benefit from it. It needs just a bit more concrete visual communication to make it clear what you're looking at to make it user-friendly.

Regardless, good work!
ozfresh  [author] 19 Nov, 2024 @ 1:08pm 
@Ronnin79 Thanks for the compliments! Did you not read any of the "Battle Ready upgrades" that's included in this post?

@Nexus Thank you! Ya, I don't get it. Who knows..
Nexus 19 Nov, 2024 @ 1:02pm 
I don't get any of the down votes...?! If you don't like it - move on. Again - really nice work and thank you for the inspiration! (up vote registered!)
Ronnin79 19 Nov, 2024 @ 5:56am 
The interior is the most beautiful from any other ship I have ever seen in this game in my 1300 hours, outside is also nice, cockpit is absolutely most terrible solution. I would separate it on the top of ship. Definitely not combat ship for RE2, stay out of combat and you got beautiful luxury yacht.
ozfresh  [author] 17 Nov, 2024 @ 8:39pm 
@Ramzay and @CurtNoel, Thank so much! I really appreciate the compliments! I hope you guys have fun with it!
Ramzay 17 Nov, 2024 @ 7:05pm 
Truly amazing work, keep it up.
Praja 17 Nov, 2024 @ 4:13pm 
really amazing work here
Gorebane44 17 Nov, 2024 @ 4:23am 
Nah not your fault I totally keep forgetting thats a thing now. Thanks =)
ozfresh  [author] 17 Nov, 2024 @ 1:17am 
@Gorebane44 Thanks for compliment. I really try hard to make things quite unique and grande! The MJ pink cylinder is for a Micro Jump drive, I guess I should have clarified that better.
Gorebane44 17 Nov, 2024 @ 12:10am 
when adding the Large Advanced shield boosters to the designated area I discovered 2 pink carbon cynlinders with the letters M J on it. (or J M depending how u look at it) Is there some sort of upgrade or piece I'm suppose to replace that with? Or is it more of a way of signing the ship or something? Like the authors real initials maybe? heh.
Gorebane44 16 Nov, 2024 @ 9:55pm 
Ya I dont understand the downvotes either. This thing is an amazing work of art
ozfresh  [author] 16 Nov, 2024 @ 5:25pm 
@Nexus its a great honour to inspire other creator! I'm glad you like it. I don't know why I'm getting so many down votes on it today. Up votes help the design out a lot, if you could, and they don't cost anything! Cheers friend!
Nexus 16 Nov, 2024 @ 12:37pm 
What a great ship! Your LCD work and use is very unique and amazing. Love the captain's room window blackout, the idea for entering the cockpit and LCD work around the switches. The interior is right up my alley so I will be using your ship as inspiration! Oh and all the heavy glass - amazing work! My ships tend to have so much glass that silicon is usually in the top 3 for material quantity! Keep up the great work.
ozfresh  [author] 16 Nov, 2024 @ 1:35am 
@Dark_453 Thank you so much! I appreciate the award! I hope you have an amazing time with it solo, then!
ozfresh  [author] 15 Nov, 2024 @ 8:19pm 
@Mythrusted you should check out the floor on my ship Deus Ex Machina ! Its pretty funky, although consderably an outdated ship now
ozfresh  [author] 15 Nov, 2024 @ 8:15pm 
@Mythrusted Thanks! Ya, I love using glass as a docking medium. Its trippy, and I love putting stuff under it on display! It sounds crisp walking on it too!
Mythrusted 15 Nov, 2024 @ 7:10pm 
Fabulous ship with many unique ideas - SVs docking on glass hits it out of the park man!!!
Dark_453 15 Nov, 2024 @ 12:56am 
I love the design work, Not something i would use on streams but ive got plans for my solo game :)
Good job and well done with all the LCD work, Truly Genius! (awarded Michelangelo)
ozfresh  [author] 14 Nov, 2024 @ 12:29pm 
@Myrmidon Thanks for the kind words! Lol, which texturing are you speaking of?
Myrmidon 14 Nov, 2024 @ 12:59am 
Amazing design. Very accommodating for its size and you have done an excellent job with the LCD decoration and interface labeling. It is one of the rare vessels that when sitting in the cockpit you have a HUD that shows which of the ship's utilities is active all the time. Love the elevator as entrance. I will definitely convert the front room as a cockpit. I might not agree with some of the texturing but we have the creative mode to change that. Thank you for sharing this one. My :steamthumbsup: