Distant Worlds 2

Distant Worlds 2

Refreshed Sounds
8 Comments
salemonz  [author] 21 May @ 5:17am 
@Raven — I can take a listen and update soon, sure. Thanks for the note! Been on some other mod things lately.
Raven 7 May @ 7:22pm 
Hey i was hoping to replace the new wekkurans race blaster cannon noise with a different one, as your the only one who has modded sounds in this game whats the best way to do that? is it ok to message you or are you gonna do a DLC update too?
salemonz  [author] 21 Mar @ 1:28pm 
@Funeral Mask -- it's complicated from an "add them to the game" perspective, but not modding the sounds themselves.

To swap out a sound, you pretty much just need a .wav of the sound you want and name it the same as the sound you're wanting to replace.

However, everything else is pretty complicated. Gotta install Stride Game Engine, use bundle tools to package files into the right format, etc.
Funeral Mask 27 Feb @ 5:40am 
Is it complicated to mod sounds or doable?
salemonz  [author] 2 Feb @ 8:51pm 
@Demiurge -- just a sampling (I did about 80, I think). I'll see about putting them on a Gitlab project or something.
Demiurge 15 Jan @ 6:08pm 
Are these all the sounds you changed or just a sampling? If it's just a sampling, is there a way to listen to all the ones changed?
salemonz  [author] 28 Nov, 2024 @ 8:16pm 
@oJy -- yes, should be. Removing the mod will just restore the vanilla sounds.
oJy 21 Nov, 2024 @ 11:27am 
The gun sounds are better, mutch better, but the warp drives sound weak. Are these safe to remove on save file?