Halo: The Master Chief Collection

Halo: The Master Chief Collection

(H2) Alpha Moon
99 件のコメント
Isgud 4月17日 9時34分 
outstanding, thanks
Genesi[s] 3月29日 5時10分 
@Zero1337 yeah this one was difficult. Playing on Heroic it felt like I was on Legendary.
Neo Te Aika  [作成者] 3月21日 3時00分 
My original soundtracks for Crash Site, Alpha Moon and the E3 2003 credits (in with Alpha Moon) are all now available on most streaming platforms! Just look me up and you'll find 'em.
zeo1337 2月28日 17時45分 
This was very, very hard on legendary. And I've beaten every mission in the main game on legendary deathless. This was harder than LASO.
Paz 2月14日 11時53分 
i wonder if the ideas for this mission were repackaged into Quarantine zone during development.
KestreL 2月9日 9時22分 
RIP digsite, thanks for your work
Wing 1月30日 17時59分 
RIP digsite, your work is a testament to the importance of preserving the history and development of these games for future generations.

We were robbed of Guardian Forest, High Charity, & Forerunner City. These are passionate people who deserved to be compensated for their time because despite being dated content, It remains extremely important historically.

Needless to say this is peak content. The mystery surrounding these levels is mythical and that alone makes this amazing.
CogsFixmore 1月28日 21時08分 
it was okay, i didnt really enjoy this one that much, i can see why they cut it
cathyy7 1月27日 3時36分 
loved the "sorry you did not WIN" ending, but i find it a bit bittersweet playing through this now knowing that despite the amount of time and effort that went into this release, this is most likely the last official digsite release we will ever get since microsoft and halo studios just dont realize how much this stuff means to people.
Aceofclubs 1月21日 10時06分 
Love you Digsite team. Hope you can make a triumphant return in your future endeavors.
SCHMITTYMCGEE (Devon) 1月18日 20時03分 
incredible
Keinan Aiden 1月16日 12時27分 
For those wondering how to play the mod, here's step-by-step how to do it :

1) In your Library, you got trough the list of your game until you find Halo MCC, right click on it, and click on Properties.

2) Once in the properties overlay, find the launch options in Generals, and select launch MCC (anti-cheat disabled)

3) Launch MCC, go to the Halo 2 campaign, and you should see the additionals mission.

I hope this helps.
WendiGoose<3 1月5日 14時53分 
Rip Digsite
Tactical Sasquatch 1月3日 13時02分 
We <3 you Digsite. RIP.
HECU Commander 2024年12月30日 20時59分 
Rest in Piece Digsite.
Space Man iNocturne 2024年12月29日 4時20分 
Sucks with all the drama you where doing so much good things and 343 being careless is shameful love all youre guys work.
iki_dp 2024年12月28日 22時09分 
RIP Digsite
Enthusiasm 2024年12月28日 15時20分 
RIP Digsite
Evill Emperor 2024年12月28日 11時48分 
RIP Digiste
Cheryl🐾 2024年12月25日 7時07分 
Dumb question, but how do I find this mod to play it?
Ren 2024年12月14日 7時30分 
This is so cool. Finally we get official Spirit dropships in Halo 2.
Feel Team Six 2024年12月6日 20時42分 
You guys are doing fantastic work. That soundtrack is amazing, even got the pass from Marty, congrats man.
Dexter Grif 2024年12月3日 16時43分 
Great mission. You guys did a fantastic job restoring it. It was interesting to see the CE Shade Turret and Spirit Dropships in Halo 2. Really wish this made the final cut
FrontierAK 2024年12月3日 3時16分 
Much better than what we got in the actual Halo 2. Absence of flood was the best part as its introduction in sacred icon feels more suitable.
MonstaDash 2024年12月1日 21時43分 
Nice piece of history but needs polishing, especially with enemy spawns. For some reason some enemies only spawn in when you are at certain points (which happen to be really vulnerable positions) and some enemies only spawn in when you kill an enemy (which I found out the hard way through a painful death by fuel rod cannons). Just please make it so that the queue for certain enemies to spawn is a bit further out, would be greatly appreciated.
MrGanzalor 2024年12月1日 18時00分 
Phenomenal job bringing this to light! This had a very authentic feel to it, bringing me back to the days of the first time I played Halo 2.

With that said, I did have to remind myself that this is an early build (which is no fault of your own!) Honestly, I prefer what we got over this. I feel like Oracle is much better fitting. Alpha Moon feels bloated and large scale for the sake of it being so. The way they are presented in Halo 2 makes them feel like a militia, this mission makes them feel like a full-on army. Both can work, but I prefer the Heretics being a militia of a few hundred rather than an army of a thousand.

All in all, great work!
psychan_lul 2024年12月1日 17時02分 
It would have been better if you start with a carbine instead of a plasma rifle. Or if more guns were on the map.
iRealityZGame 2024年12月1日 11時19分 
Good
Neo Te Aika  [作成者] 2024年11月29日 23時35分 
The soundtrack is now officially released! Get it in bulk, at music.neoteaika.com , or stream it from YouTube. Thank you to everybody that has supported our work on both the mission, and the soundtrack. Cheers, all! (Mission updates will continue soon.)
Pant 2024年11月28日 22時22分 
pretty cool
RollOutRory 2024年11月28日 21時42分 
Pretty cool work, though it bordered on Jackal sniper level of annoying/repetitive with the constant ambushes of turrets/fuel rod cannon teams.
Fliver 2024年11月28日 15時04分 
This is truly a stunning piece of work. I'm so happy to play this level. Everything looks great, but kudos to the final part, this area, the mood and the music is really nailed. Congratulations to the whole team who made this possible. Thank you so much <3
Gho57 X90 2024年11月27日 19時40分 
Played this mod when it initially released during time of commenting. Got kinda lost at a couple of points, (just the nature of cut content, I would say in this case lol), and the game got stuck at a level loading screen for me after the credits.

Other than that though, the Alpha Moon release was worth the wait, I'd say. Great work to the Digsite crew and everyone else involved in this mod's release! :MCCHELMET:
Neo Te Aika  [作成者] 2024年11月27日 14時31分 
Hey folks, just a heads up that upcoming updates will both:

- Add dialog subtitles with speaker name to both Alpha Moon and E3 2003.
They'll respect the MCC setting to display subtitles, so turn that on if you'd like to use them.

- Coincide with a NexusMods mirror release of Alpha Moon, as we have already done for E3 2003.

- Updated the music to the newer mastered recordings from my touchups for the soundtrack release.

Cheers, all!
Scatman 2024年11月27日 13時02分 
What amazing work that was done by everyone involved, and I'm impressed how well this flows like a regular mission. It be very cool to see this one day in a full modded campaign that incorporates it.
Yimmy 2024年11月27日 9時17分 
Amazing work, was so much fun playing a new halo 2 level, it felt authentic too.
Only issue is at the section near the end when you kill the two big guns, you get put in a cutscene showing you the structure to enter, the enemy vehicles that spawn can kill you in the cutscene.

Other than that, great work.
FIrereymo 2024年11月26日 22時28分 
Congratulations on this content! Seeing the Arbi in action again is spectacular, the inospitant atmosphere of the moon was quite immersive for me! The return of the Spirist ships is something to highlight and how oppressive those anti-aircraft guns are! and the End left me speechless.... 9/10!
masterly...
Th3Endl3ss 2024年11月26日 20時41分 
Makes you wish they went with that level for the battle......Epic room to visit again....
Pattonsghost 2024年11月25日 22時18分 
Honestly, this needs more work. Not terrible though, just needs some more fine tuning and maybe even making the map a bit less of a loop around.
RJ Cervantes 2024年11月25日 19時34分 
Did anyone else get the "Sorry, you didn't win." message? Or was it just me? LOL.
Yashar 2024年11月25日 15時21分 
that was epic, ty
JustSomeGuy® 2024年11月24日 15時59分 
Gotta say it was very bittersweet seeing that Control Room again
Space Man iNocturne 2024年11月24日 14時28分 
you guys need to nerf some anti veichel canons felt like auto aim on them lol other than that it was phenomenal work was like playing an expansion again with halo.
Liethius 2024年11月24日 13時15分 
Fantastic work. The E3 demo and this Alpha moon has been very special to play.

Although I'm confused on what's next?

Next on both list is Rampancy, but it's already made?

And the macworld demo is already made too (i think), but a comment on that page from dev said you're making a "2"

Is there a more clear guide on your guys work/plans, because it's very hard to follow what the plans are.
Superintendent 2024年11月24日 12時51分 
The AA gun targeting and firing at the player outside of a vehicle is ridiculous honestly
Gothmog 2024年11月24日 8時11分 
Excellent work. I can see why they cut the level but I would have liked to play it back in the day. I enjoyed the level but given the chaotic development they couldn't have polished it.
[152e] Chico 2024年11月24日 3時12分 
Amazing work,lot of details,thanks for your dedication on this project it was a true christmas gift !
ninjanick2002 2024年11月23日 21時27分 
H2 desperately needed a level like this, thanks. This was amazing
Cyberborean 2024年11月23日 17時10分 
you mean like every other halo 2 level on legendary?
YEET Toilet 2024年11月23日 15時05分 
pain in the ass on legendary