Half-Life 2

Half-Life 2

The Antagonist's Story: Nova Prospekt
31 Comments
PlanetAlexanderProjects  [author] 25 May @ 6:05pm 
In the warehouse area?
Bob 25 May @ 2:07pm 
after a vent
Bob 25 May @ 2:07pm 
second antlion encounter
PlanetAlexanderProjects  [author] 25 May @ 1:54pm 
At what point did you get lost?
Bob 25 May @ 11:13am 
no indicator on where to go so i just noclipped
76561198016560745 12 Mar @ 8:26pm 
с пивом пойдет
altair5010 3 Dec, 2024 @ 12:07pm 
peak... so peak
FrankoDanko65 19 Nov, 2024 @ 2:43pm 
black mesa east has fallen billions must die
Pirapea 17 Nov, 2024 @ 2:37am 
good map but there's so many dark areas and I only have aux powered flashlights
Cpt.Haxray 17 Nov, 2024 @ 12:59am 
I can confirm that the voicelines are all functioning now. Still no in-game subtitles but at least the audio is playing.

This was a decently enjoyable experience. A lot longer than the other one and i think it has a few more interesting combat areas because of it.

I think my main issue with it is that it really doesn't feel like this is Nova Prospekt. The general visuals feel very miss-matched to how Nova Propsekt looks. Especially the Prison Cell Area.

I also feel the flow is pretty weak. For playing as a combine soldier a lot of the map just feels like wandering randomly instead of trying to accomplish something. Even when you are given instructions it feels like you quickly abandon them to go wandering again.

Overall I hope to see more from you in the future and see how you improve as a mapper.
Legionnaire 16 Nov, 2024 @ 10:40pm 
Ditto what he is saying, your ability to keep up with this despite this workshop being new, gj
Cpt.Haxray 16 Nov, 2024 @ 6:21pm 
No worries, its understandable to be having difficulty. Valve didnt exactly document how to upload to this workshop very well, i appreciate the effort you're putting in to get em fixed up.
PlanetAlexanderProjects  [author] 16 Nov, 2024 @ 6:12pm 
Ok, OK ... so part of the problem on my end is that if I have the map in the "maps" folder in the game files, it seems like it sometimes relies on that when booting from the workshop, instead of the mod itself.

So I've renamed the maps in the games files and I'm working through them again, making sure they are properly up to date. Bear with me...
Legionnaire 16 Nov, 2024 @ 5:47pm 
After re-installing as described, the map simply doesn't open anymore, you double click it in the workshop area, and it sends you back one menu to the:
Workshop
Half-Life 2: Lost Coast


An error I see in the console is:
CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity
Hud element 'CMapOverview' doesn't have an entry 'overview' in scripts/HudLayout.res
Hud element 'CHudLocator' doesn't have an entry 'HudLocator' in scripts/HudLayout.res
Unknown command "_gi_on_expansion_reload"
GetCharRGBA - selected_face->glyph->bitmap.width is 0 for ch:32 GorDIN
CModelLoader::Map_IsValid: No such map 'maps/antagonistnovaprospekt_01.bsp'

The map isn't valid/there isn't a map with such a name.
PlanetAlexanderProjects  [author] 16 Nov, 2024 @ 4:08pm 
Try exiting HL2, unsubscribing, resubscribing, and giving it another go. I swear it was working properly last night but broke this morning - I think I've got it working again. There should be dialogue but no subtitles.

Admittedly my map file organisation is disgusting, but I swear the HL2 workshop servers are also playing silly buggers with me. I'll be the bigger man and say the blame is 50/50.
Cpt.Haxray 16 Nov, 2024 @ 4:03pm 
Can confirm there is no audio or subtitles where there is supposed to be still.
Legionnaire 16 Nov, 2024 @ 1:50pm 
Uh... rechecked this morning, a second run through, the audio thing doesn't appear to have been fixed, I even enabled subtitles, there isn't anything... but I can see the fall death didn't happen twice in a row, so yea.

I never once had to noclip, so it seems to be fine in terms of gameplay, anyhow, imma try your other map!
PlanetAlexanderProjects  [author] 15 Nov, 2024 @ 10:13pm 
OK, so I've figured out the sound issue and they are working now! Thanks for helping out Legionnaire. Ave, True to Caesar.

The fall thing is something that happens very infrequently, due to it relying on physics, so it's unlikely to happen the next time you try it.

The new update seems to have either changed or replaced one of the models of rocks, so there is a section towards the end where you may need to noclip past because you physically can't fit - will fix this as soon as I can.
Legionnaire 15 Nov, 2024 @ 9:17pm 
You also die during the fall after the thing appears and attacks the thing you are in.
Legionnaire 15 Nov, 2024 @ 9:07pm 
Reading the transcripts, it now makes sense what each scene was, but no audio playing made it... awkward
Legionnaire 15 Nov, 2024 @ 9:05pm 
Alright, so you load, but none of the voices seem scripted properly, you walk up to some combine, they do an animation with no dialogue, then you move on...
PlanetAlexanderProjects  [author] 15 Nov, 2024 @ 8:41pm 
Awesome! Thanks for the help guys.
Legionnaire 15 Nov, 2024 @ 8:39pm 
Yep! The issue has been resolved and we successfully load in!
PlanetAlexanderProjects  [author] 15 Nov, 2024 @ 8:17pm 
I've made an update: please give 'er another go and see if there's still an issue starting the map.
Legionnaire 15 Nov, 2024 @ 7:39pm 
Name: Tahoma tall: 48 m_iHeight: 48 m_iAscent: 40
Name: Impact tall: 108 m_iHeight: 108 m_iAscent: 89
Name: Tahoma tall: 108 m_iHeight: 108 m_iAscent: 90
CAsyncWavDataCache: 25 .wavs total 0 bytes, 0.00 % of capacity
Hud element 'CMapOverview' doesn't have an entry 'overview' in scripts/HudLayout.res
Hud element 'CHudLocator' doesn't have an entry 'HudLocator' in scripts/HudLayout.res
Unknown command "_gi_on_expansion_reload"
Dropped Legionnaire from server (Disconnect by user.)
CModelLoader::Map_IsValid: No such map 'maps/antagonistnovaprospekt.bsp'
GetCharRGBA - selected_face->glyph->bitmap.width is 0 for ch:32 GorDIN

From the console as it fails.
Legionnaire 15 Nov, 2024 @ 7:33pm 
Well I load into the campaign from the extras menu, it says the title, I can't see the main menu but I can move around the menu with my arrow keys and the enter button, allowing me to open different things, when I find the new game button, it sends me to the normal HL2 new game menu.
PlanetAlexanderProjects  [author] 15 Nov, 2024 @ 7:31pm 
Thanks for letting me know - unfortunately it's not a "me" problem like I had hoped... I'll keep looking into it. Strange, because the maps do work in HL2, but just not by initiating them from the workshop.
mikegent01 15 Nov, 2024 @ 7:23pm 
both your mods are broken the map fails to load i think its a formatting issue
PlanetAlexanderProjects  [author] 15 Nov, 2024 @ 7:20pm 
Can you describe what's going on? I have a bit of an issue too but I was hoping it'd only be on my end.
Legionnaire 15 Nov, 2024 @ 6:58pm 
I seem to have an issue where the main menu is... simply not there.
cleric 15 Nov, 2024 @ 5:34pm 
<3