Sea Power

Sea Power

Cuban Missile Crisis (1962) - Played by Wolfpack345
8 Comments
Courting Carcass 25 Apr @ 5:10pm 
One polite correction I'd like to make is to use the DLG Coontz class instead of the DDG version.
cptWillie 17 Jan @ 5:45pm 
@Thorn in terms of realism, the actual blockade took place much further east than Finnish Jager's scenario here, on a 500mi line well east of the Bahamas. There were upwards of fifty USN ships (mostly DDGs, + 4 Carrier Groups) enforcing the quarantine of Cuba between 24 Oct and 21 Nov 62. These were supported by Navy ASW and MPA from Bermuda, Puerto Rico, Key West, etc. The USAF main role was recon of the Cuban mainland and nuclear deterrence, but they did assist in spotting merchants such as the Groznyy .
Thorn 3 Jan @ 9:19pm 
A good scenario in terms of gameplay. It’s engaging to play, and the challenge of surface ships without ASW helicopters facing submarines adds an extra layer of difficulty. I give it a thumbs up.

However, I must point out that from a realism perspective, it’s doubtful that the blockade would be carried out solely by the navy. Given the distance to Cuba, most of the work should be handled by the air force. Alternatively, the fleet should at least have air support in the form of Orions.
Von Drehle 29 Dec, 2024 @ 1:58am 
Very nice - I enjoyed this one - thanks
arnold.james223 13 Dec, 2024 @ 2:26pm 
This was fun! nicely done.
eLuminX 25 Nov, 2024 @ 6:40am 
just watched "Thirteen Days" and now I play it.

nice mission Captain!:bo3winky:
distrc85 22 Nov, 2024 @ 8:33am 
Wow. Definitely a surprise in the first 5 minutes!
oscargege3 21 Nov, 2024 @ 10:32am 
nice scenario