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@EpicGamer2012 I can try override the hl2 weapons just been doing other things. But right now i'm gonna add wep spawn items if you decide to use changelevel option in console if you're stuck on a specific map.
Maybe you have a mod enabled that edits the sounds manifest file. If so, it will break custom voicelines in other mods/campaigns. The Multiscript Loader doesn't fix this.
Than tell people to install GCFscape to extract it to the SourceMods folder or use a .bat file like HECU Collective does for theirs. Half Life 2 ( or the Source Engine) really hates when new entities are added internally unlike the Unreal Engine.
Recompiling everything to work in HL2 as reskins/ model overwrites would probably take years for everything but a supercomputer.
Also 1187 and Rogue Train probably won't work together and will need to be separate mods. You can probably get around that limitation by renaming Rogue Train's folder and uploading both separately.
Keep in mind Closecaptions not displaying which i hope Valve will fix. Mod even had a'lot of wrong words inside Closecaptions not entirely lining up with the voicelines. I only have them working on my end only because i extracted it inside the original hl2 closecaptions_english