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Yes, such things may become viable now. Glad you like it!
@Merchant of menace: That often true. Maybe its also residual. I don't know if the AI uses early-mid units if a full new stack is recruited. But it might be randomized to a degree.
That is the goal, I wanted to achieve with this mod :)
I will look into the AI bonuses, but it may take a few days due to RL.
I have updated the mod on 30. december 2024. It worked with everything so far. I have done limited testing with several factions. Especially those with weird growth, e.g., Nurgle, Beastmen, hordes. It should also work with the newest patch.
I have it fixed now. Apparently I missed also some other things such as hordes. It should all be fixed now :)
But i found that nurgle growth building is bugued and have +75 growth at tier 1 and +125 growth at tier 3 but +45 at tier 5.
I'm playing with ku'gath