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You can check our discord for some sneak peaks and what we’re cooking up. We’ll update this page with what’s new after we’re a week away from release.
Doesn't it crash out with EAW? After all, you can't build a factory from this mod because of the interface.
I'll release a update sometime in June i think. I've been busy this spring and been taking time after releasing the artifact update. For sure would like to integrate the toybox mods to reduce load orders. And thanks for leaving a comment. God bless
It comes with the artifacts mod already included. No need to run both at the same time.
I really like the Walker mod, ye, walkers are cool
Content that never got implemented towards the release of last update does nothing and the project is getting scrapped in next release. Also Im not sure if it will work with KX cause of the use of province ID's from vanilla. Check discord for a fix. Not sure if thats the only issue but its the 1st thing that comes to mind.
As many as you'd like. They'll all be included in the mod and wont appear in the requirements after i update to the next version of occult facilities which is getting pushed back to the end of march after the War Effort Patches Paradox is making.
But occult facilities, necronomicon, rising dread and all the other whistles and bells are working.