Stacklands

Stacklands

Thorrific's Connected Resource Magnet
17 Comments
Frission 2 May @ 10:22pm 
I seeeeeeee
Thorrific  [author] 30 Apr @ 9:47pm 
It adds a road-output-connection to a resource magnet:
- the resource magnet keeps capturing a resource automagically (already today in the game)
- with the mod it can send that captured resource automatically to an output, which you can connect to other cards (new).

With the road-output-connector you have more flexibility, less risks of issues later in the game.

E.g.: the resource magnet captures "cows" and you connect it to a butcher.
E.g.: the resource magnet captures "milk" and you connect it to a hotpot, etc.

Without the mod you have situations where a resource magnet can "overflow" with too many cards (taking up more and more space on the board), and you would need to use a crane to take the cards off from the magnet (which is very tedious). The crane then also needs to be positioned right next to it, causing more issues later on. :p
Frission 29 Apr @ 4:24pm 
I don't get it o.o What's this do?
Gammoregan 30 Jan @ 7:49am 
This is what cranes are for though? Like, this is the only use of cranes I've found in the base game. Unload a resource magnet onto whatever, even a crossroads to go to multiple places. Without that requirement the resource magnets feel too powerful to me.
freeyep 17 Jan @ 9:35am 
6
Kira_Ada 8 Jan @ 12:18pm 
actual gigachad
Thorrific  [author] 28 Dec, 2024 @ 12:10am 
Haha yeah, thank you! I started with modding just to get this for myself after completing the game :P
Kira_Ada 27 Dec, 2024 @ 4:42pm 
i wish i found this before 100%-ing the game..would be so helpful :DDD
needzthebest 21 Dec, 2024 @ 7:14pm 
nvm got it
needzthebest 21 Dec, 2024 @ 7:10pm 
I can't get the roads to work
needzthebest 21 Dec, 2024 @ 7:10pm 
can you make a tutorial, i don't get it
Thorrific  [author] 25 Nov, 2024 @ 12:36pm 
Thanks for the comment & feedback! The bugfix is included in v0.0.4 (will be available shortly).

Sadly I don't know how to replace/overwrite existing game-items yet, otherwise it would be better to update the existing "resource magnet" & simply give that one a road connection. I'll check what I can figure out.
Prophet 25 Nov, 2024 @ 9:45am 
It would be really cool if I could turn my old magnets into connected ones
Prophet 25 Nov, 2024 @ 9:43am 
A note: the crafting recipe is a little buggy. Recipe spoilers: It can only be crafted by a Villager wearing nothing. So a Builder/Mage/Cat/etc. can't craft it - only a naked Villager
Thorrific  [author] 24 Nov, 2024 @ 7:26am 
They can be discovered in the mainland (where you start the game) in one of the booster packs (Logic and Reason), that will tell you the recepi to build them 1x gold bar (can be obtained through unlocking the island) + 1x iron bar + 1x magic dust + 1x villager .

It has an output road connector, these things are unlocked once you construct a Road Builder.
ShisaraVT 24 Nov, 2024 @ 5:39am 
How do I use this? Do I need to craft them and if so, how?
Thorrific  [author] 20 Nov, 2024 @ 12:03pm 
v0.0.3 released. Add a comment for issues/remarks/suggestions/ideas. Happy playing! :)