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KButton.SignalClick (KKeyCode btn) (at <3baf9cdf3a51459fbac32109602c0454>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <3baf9cdf3a51459fbac32109602c0454>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <d1dffbed174645849bbd07bef79ca47e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <d1dffbed174645849bbd07bef79ca47e>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.EventSystems.EventSystem:Update()
Build: U56-675600-SCRP
Fixed in 1.0.7
sɐuıoooooʞ
This was fixed in 1.0.6. Make sure you have the most recent version. Use Mod Updater if necessary.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2018291283
KeyNotFoundException: The given key '0xE3041E6D' was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Geyser_Control.GeyserSliders+TempController.GetSliderMax (System.Int32 index) (at <3ac17624a514441fa031b7db17a07a76>:0)
SliderSet.SetTarget (ISliderControl target, System.Int32 index) (at <de400b4adfd7413aba747f509f69c810>:0)
MultiSliderSideScreen.Refresh () (at <de400b4adfd7413aba747f509f69c810>:0)
MultiSliderSideScreen.SetTarget (UnityEngine.GameObject new_target) (at <de400b4adfd7413aba747f509f69c810>:0)
...
超过字数删掉了
...
根据Deepseek分析是温度模块有问题,我在Geyser Control的设置里把调节温度关闭就可以正常点击滑块了
MissingMethodException: Method not found: void .Geyser.ShiftTimeTo(Geyser/TimeShiftStep)
KButton.SignalClick (KKeyCode btn) (at <5725e13f765847cda02c70552d07df09>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <5725e13f765847cda02c70552d07df09>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <771adc8c733f4e3c81dfc67dd86cc95b>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <771adc8c733f4e3c81dfc67dd86cc95b>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.EventSystems.EventSystem:Update()
Build: U56-675474-VCRP
KButton.SignalClick (KKeyCode btn) (at <32517cdba6dd450ea2db1abbdb923443>:0)
KButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <32517cdba6dd450ea2db1abbdb923443>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <32082fcf57264b2ea2c4f24c30065dfa>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <32082fcf57264b2ea2c4f24c30065dfa>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object)
UnityEngine.EventSystems.EventSystem:Update()
Build: U56-674504-SCRP
|
The game crashed
The translation was made with AI. I don't know English. Greetings from Argentina.
This bug is due to the fact that GeyserControlMod used the Harmony library to patch the in-game GeyserGenericConfig.CreateGeyser method and found that there were multiple overloaded versions of the method (i.e., the same name but different parameters). Harmony was unable to determine which version should be patched, resulting in an "Ambiguous match found" exception.
这个错误是由于 GeyserControlMod 使用 Harmony 库对游戏中的 GeyserGenericConfig.CreateGeyser 方法进行代码修补(Patch)时,发现该方法存在多个重载版本(即同名但参数不同)。Harmony 无法确定应该修补哪一个版本,导致 "Ambiguous match found"(匹配歧义)异常。
There is a channel called mod-crash-help
i got strange bug. when i change settings with sliders I need to click on another geyser to update values on the geyser I changed the settings.
@Exende : The Dormancy/Eruption buttons of this and the PermanentDormancy/SkipEruption features of that interact in unintended ways but otherwise compatible. You can simply not enable those buttons.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3280352025
将滑块添加到所有间歇泉中,这些间歇泉控制着控制喷发质量、持续时间和频率的5个内部变量。
有一个按钮可以显示/隐藏滑块。
添加重置按钮以将所有滑块恢复到其原始值。单击1次后,此按钮将变为确认按钮。单击“确认”将重置所有滑块。如果未单击,确认按钮将在几秒钟后恢复。
可选内容包括:
打破所有5个变量的香草边界的限制。
“打断限制因子”将“每循环质量”滑块的上限和下限扩展了此因子。(必须检查打破香草限制是否有效。)
强制间歇泉进入或退出休眠状态的休眠按钮。
触发下一次预定喷发的喷发按钮。此按钮有几秒钟的活动游戏冷却时间,以帮助防止双击。
启用即时分析将允许在按下分析按钮后,无需科学家即可完成间歇泉的分析。如果玩Spaced Out,数据库仍然会下降。