Cassette Beasts

Cassette Beasts

Living World
56 Comments
Skywolf 8 Aug @ 10:26am 
I'm the next one on the list with that card problem. The time I got a raimbow Scampire, every single card I get become visually that rainbow one (ONLY VISUALLY, because I can only add one rainbow Scampire to the deck then the count goes to 0, but when I remove it the game says I have 11 copies).
Nunieve 28 Jul @ 5:32am 
I am still getting the bug others had reported before with the card game where every card i get just gets turned into one specific card in my collection. I now have over 15 icepecks including three foils.
nightgazer13 7 Jul @ 8:44pm 
Just reporting that I'm having the same issue with the cards. I was told I got a boltam from beating an NPC, but I don't see one in my card collection. It also happened when I tried to trade.
Grunk 4 Jul @ 1:17pm 
trying to interact with a bench in the first town with no other mods just crashes the game
NCrafters  [author] 29 Jun @ 10:07am 
I'm not sure yet, but I'll look into it. Seems interesting it's a different card being repeated per player. Might be the rng seed I used isn't being updated.
bubbleguy75 28 Jun @ 3:42pm 
why are all the cards i'm gaining in npc battles becoming muskrateer in my card collection? i cant even use the rats as it wont let me add them to my deck
hunterman1504 24 Jun @ 12:59pm 
Great mod! For some reason, whenever I get a card reward it's always a Wooltergeist card, and I can't add any Wooltergeist cards to my deck.
ConanHUN 28 May @ 8:12am 
@NCrafters sadly no but we tried 5-6 different battle before we turned off this feature.
Maybe the record(capture) action can do desync in raid battle. (in my opinion)
We can do more test maybe on weekend or on next week.
NCrafters  [author] 28 May @ 8:03am 
@ConanHUN I'm glad you're enjoying the mod! Thanks for the bug report, it might be that the NPCs are not synched in multiplayer correctly so the game just ends the battle.

Do you remember what move they used before the battle ended? Or if they were custom rangers?
ConanHUN 27 May @ 10:37pm 
Hello
First me and my friend wants to thank you this awesome mode!
We found a little issue: in online multiplayer if any NPCs in Rouge battle we get an error after a few round(~5) and the battle is over instantly.
There is no any problem if we disable the "NPCs in Raid" option.
NCrafters  [author] 22 May @ 6:53am 
@Aeth It took a while, but the recent update should have a potential fix for the card game crashing
幾度新涼 10 May @ 7:52pm 
went all black when I wait for captains to return
Aeth 26 Apr @ 1:58pm 
glad i can help and ty for making a fun mod
NCrafters  [author] 26 Apr @ 7:37am 
Ok that narrows it down a lot. That means the issue is with the mod attempting to build your starter deck on that save file. Maybe something about building the starter deck broke post sunny update, but only after a certain point in story progress..

Thanks for doing the extra testing for me. I think I can recreate the issue and fix it now. Hopefully..
Aeth 25 Apr @ 6:07pm 
nope that leads to a crash
NCrafters  [author] 25 Apr @ 5:45pm 
Curious.. my save file is also a completed post game file. This is going to be difficult to test for. Are you able to challenge anyone to the card game?
Aeth 25 Apr @ 3:21pm 
so tested both just the mod and my full list on new saves and it works fine
seems my main save is just borked?
its post game iv just been trying to do everything for completion sake
so just got sunny if that matters
Aeth 25 Apr @ 3:07pm 
im thinking its a mod conflict but idk what could be messing with the cards , i just made a new game with just your mod and it isnt crashing at least at the start
Aeth 25 Apr @ 2:37pm 
not really @ncrafters its legit anytime i interact with the card system be it trying to battle or edit my cards it just crashs
NCrafters  [author] 23 Apr @ 5:59am 
@Aeth Got anymore details? I'm able to open/close and manage my deck normally on my end. When exactly does the crash occur?
Aeth 23 Apr @ 1:48am 
game keeps crashing if i try and mess with the card collection from the menu
Pixus 22 Apr @ 1:41pm 
Great mod, but I just wanted to let you know that when starting a new save file and doing the tutorial, the game crashes to desktop shortly after encountering your first campfire, when the camera tries to go to a Dominoth.
NCrafters  [author] 20 Apr @ 10:04am 
Updated mod to 1.1.2 to handle recent issues with Sunny
NCrafters  [author] 20 Apr @ 8:04am 
I haven't had time recently, but I'll manage an update for the Sunny issue. I have no estimate for the random physics bug because it's been too inconsistent for me to pin point the root cause of it (short of doing a full rework on the mod).

I wouldn't worry much about it though. The mod itself doesn't break your save file, so if you did have an issue or just don't like it you can uninstall the mod without risk to your game.
Weaponized Autism 18 Apr @ 11:36pm 
Any chance of this getting updated? This looks interesting but the bugs people are reporting are putting me off actually downloading it :(
Geahgeah 13 Apr @ 9:20pm 
Hey with the new update with Sunny thers a incompatibility issue, she doesn't show up for something just warning everyone that you might want to remove this or consider waitting till theres a update.
NCrafters  [author] 12 Apr @ 7:43pm 
I'm sure I had a reason for it at one point, but I don't remember what it was. So now they just don't feel like socializing that much I guess
MelonTheAnimator 9 Apr @ 6:09am 
Also is there a reason that Npcs you add to your party look away from the campfire? idk id just say it be nicer if they like sit next to the player or partner char (or somewhere else around the campfire)
MelonTheAnimator 9 Apr @ 4:04am 
i also found out this bug can happen when leaving a building and pressing E to fast while A NPC is with you
NCrafters  [author] 3 Apr @ 8:10am 
Sorry about that. It's an old persistent bug I never managed to figure out. I'm not sure what causes it exactly
MelonTheAnimator 2 Apr @ 1:58am 
i found a bug, when using This mod while trying to do the viola quest you get stuck in the room where your surpose to fall down (to get the vent thingy) you start levataiting infinitley and cant fall down nor leave the room, removing the mod helps but i just wanted to let you know
Half_Centaur 8 Mar @ 9:00pm 
This mod is a must have! Thanks for making this:brewing_ats:
Empress of Light 25 Jan @ 9:04am 
Awesome mod as always, easily one of my favorites, if not my favorite CB mod.

Friend found a bug today; when using a shared with allies move sticker, the NPC allies that join for rogue fusions will only spam that move.

She had a shared with allies Echolocation and had 3 NPCs with her in a fight, and they only ever used Echolocation.
LenoPlanet 4 Jan @ 6:55am 
or yea sry i forgot to delete that. As soon as i uninstalled my other mods and only let this mod i t instantly worked. Even after adding the other mods back in
NCrafters  [author] 3 Jan @ 8:12pm 
Not that I'm aware of. Is it a slow to reach the title screen or just slow to move around?
LenoPlanet 3 Jan @ 7:14pm 
is it normal that this mod takes years to download ingame?
NCrafters  [author] 26 Dec, 2024 @ 4:52pm 
Just added an option in the settings menu to disable the transformation shortcut
ChaosQueen713 23 Dec, 2024 @ 2:18am 
How do you turn off the transformations when pressing R3 if I want that button to do something else?
Fireluigi1225 18 Dec, 2024 @ 7:52am 
I'll take it
NCrafters  [author] 17 Dec, 2024 @ 3:30pm 
@Fireluigi A system to customize their tapes has been on my to do for a bit. It won't be right away, but I'll fiddle with it.

@Verequus I'll have to do some testing for that crash. It hasn't occurred for me yet, but I'll try with the mods you listed and work out a fix if I can reproduce it.
Fireluigi1225 17 Dec, 2024 @ 7:40am 
Would it be possible to save the monsters that allies record somewhere that would let you swap their team around? Not so much adding them to your storage, rather giving your third teammate their own storage.
Verequus 17 Dec, 2024 @ 5:07am 
The interactable benches cause immediately a crash when I try to interact with them. I only have these other mods installed:

No Lost Items
Combined Quality of Life Patch
Extra Cosmetics
Anywhere Tape Storage
Raharu 13 Dec, 2024 @ 3:13pm 
Oh man. That other mod that you told me about actually worked for that purpose. I managed to get achievement from one aggroed npcs from the infinite railway. thank you!
NCrafters  [author] 13 Dec, 2024 @ 2:22pm 
Sorry, the revived NPCs don't have aggro sights for that and there isn't a debug command for it either. I did have NPCs with aggro in the Infinite Railway mod, but that one is only up modworkshop atm
Raharu 13 Dec, 2024 @ 10:33am 
I have question that you may be able to answer. I've been looking for a mod or debug command that will put NPC back into their aggro state where they are waiting for you to get into their line of sight to force you to battle them. Its so that I can get the "In over your head" achievement that I failed to get before defeating everyone. I was hoping this mod would do something like that, but it doesn't seem like the revived NPCs work like that.
NCrafters  [author] 29 Nov, 2024 @ 6:55pm 
This mod doesn't enable the cheat flag either
༺♥❀Lucina❀♥༻ 29 Nov, 2024 @ 12:41pm 
This dosnt turn on the cheat mode? im sorry to be a bother asking, god bless you
Druidical Aeon 28 Nov, 2024 @ 3:37pm 
Love this mod! It's so fun! One thing I've noticed is Barkley always has a normal Pombomb/Spitzfyre instead of an Ice-Bootleg when he's your extra party member.
Tikki 27 Nov, 2024 @ 11:07am 
Beautiful mod. I love all of the detail with how the npcs interact with each other and the world around them. Do you have any ideas for how to better frame rate while this mod is running? It works perfectly, but the overworld causes quite a few frame drops
Nils 25 Nov, 2024 @ 11:04pm 
Thank you so much for this mod, the world feels so alive with the other people around fighting, joining battles, talking... I love when they give me tips on cassette beast builds or talk about their experience with the world.