Sea Power

Sea Power

Sino-Soviet War: South China Sea Operations (1969) - Mission 2
3 Comments
Bartone 18 Jan @ 11:45pm 
I was able to get the troops to woody island and get that objective done! That was exciting. However, because of the SS-N-3 missile's inaccuracy, I was not able to hit the port's buildings effectively. I destroyed all of the ships and most of the buildings were on fire. Sadly, I can't complete because of these inaccurate missiles towards buildings.
Thorn 6 Jan @ 7:36pm 
As a demonstration of the inadequacy of the Soviet fleet, it’s fine. But in terms of gameplay, the scenario isn’t very good. The coastal ASW launchers make it nearly impossible for the group with the landing ship to approach the island. Additionally, the process of locating a target and attacking it with submarines is rather slow and tedious.
(I play with WSR mod)
Ganymede23 14 Dec, 2024 @ 12:11pm 
Not sure if it's because I'm using White Sands Realism, but getting to Woody island is nearly impossible due to all the Coastal emplacements + Medium AA that also target ships way before they are in range of their 76mm turrets. It takes one quick lucky shot for your ship to lose propulson. Using the SA-N-1 Goa against those targets also sucks (although rightfully so).
I still liked this campaign tho. Very creative. Looking forward for more!