ICBM: Escalation

ICBM: Escalation

Longer No-Nuke Timer
21 Comments
Das MeeM 2 Feb @ 11:42pm 
This is Definitely good for the matches where you wanna duke it out like a man with the Army, Navy and Air force
L_Chabb 22 Jan @ 3:54pm 
Aye Indeed they do
Mit Balkens  [author] 6 Dec, 2024 @ 6:24pm 
@L_Chabb Yeah, they'll work together just fine.
L_Chabb 6 Dec, 2024 @ 5:22pm 
Yeah I got it & subbed thanks btw that GDP++ works okay with this mod yea?
Mit Balkens  [author] 3 Dec, 2024 @ 9:26pm 
@L_Chabb Yeah it is, sorry, it seems Steam's automated content-checking system is taking longer than usual. I pushed an update. Should be up soon enough.
L_Chabb 3 Dec, 2024 @ 7:26pm 
Is that GDP++ mod here in workshop?
I cud nae feend it mon
L_Chabb 3 Dec, 2024 @ 7:19pm 
well the mod itself is fine when used without any other so I guess your right bout the file takeover
Gave this one an award bcz its just what I needed
Mit Balkens  [author] 2 Dec, 2024 @ 5:44pm 
@L_Chabb

Re: no effect / conflict - this will happen if the other mod overrides the same file. You can try adjusting the mod load order in Steam.

Re: time cost of tech - I have another mod called GDP++ that looks to fix this issue by increasing research and production speeds using buildings (factories). Imo, its unreasonable for one match to take 48 hours.

Regardless, I will probably increase it from 4 hours to 24 hours if possible.
Mit Balkens  [author] 2 Dec, 2024 @ 5:40pm 
@Twice Meles Yeah the real solution is adjusting the AI strategies. I'll have a mod for that out shortly.
Twice Meles 2 Dec, 2024 @ 11:10am 
Insanely glad you made this. Couldn't go more than 60 minutes before AI started dropping nukes all over the place.
L_Chabb 1 Dec, 2024 @ 4:33pm 
At the time-cost of most technologies
- is 4 hours nearly enough? Hell No it isnt !!!
So it needs to be a much more Extreme stretch out PLEASE
So that one can have ALL the tech sorted out before the Alarms go off and the nukes fly !

FYI There was a no-show of your mods effect I was trying it in the conquest mode
ie no sign of 4 hours there was just the normal max stretching of 40M peace and 60M no nukes This I believe because of a conflict with another mod
Liked anyway
L_Chabb 1 Dec, 2024 @ 4:03pm 
very welcome hope it works
kim jung jay 30 Nov, 2024 @ 6:00pm 
yes peacetime timer is a must thank you
Matt_Da_Gamer 30 Nov, 2024 @ 8:18am 
24 hour timer when?
Mit Balkens  [author] 29 Nov, 2024 @ 11:02pm 
@WolfieZ Longer peace timer (up to 4 hours) will be included in the next update.
WolfieZ 29 Nov, 2024 @ 7:59pm 
If you make one for longer peace time as well i will love you
Liam 28 Nov, 2024 @ 11:31am 
YES THANK YOU
Ruubean 28 Nov, 2024 @ 10:13am 
thanks
Mit Balkens  [author] 28 Nov, 2024 @ 9:52am 
@Kidney Airlines I wasn't able to replicate that issue. If you can, try replicating it with just 1 of the mods activated that way we know which it is. Thanks!
Kidney Airline 28 Nov, 2024 @ 8:23am 
Either this mod or the one that sets plane production to 0.01 crashes the game after 2-5 minutes on 4x speed(not sure if this is relevant)
perl 27 Nov, 2024 @ 1:37pm 
Good mod