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One tree in the middle of the road 002065
Clothes hanging on a washing line next to an abandoned house without windows 003068
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416716673
Nope, no plans for more maps I'm afraid.
@Monody.
Thanks! :)
I have no intention of doing so. Feel free to grab the config and do so yourself though.
Thats arma limits, I will not edit the heightfield any further. This map isnt exactly suitable for dynamic missions I suppose, nor was it designed for those. But thanks for your feedback either way.
@George_Slothington
Lighting is based on something I found on the a3 forums if I recall correctly, but its been a while so not 100% sure.
Having said that, here is some feedback: AI has some serious issues pathfinding at some places, especially if there is a lot of water around. Main offender here is sunken village, when I was making the mission AI was simply unable to achieve that spot which made me not use this POI unfortunately :( I think editing the area sp that there is always some very shallow water leading to a location could help.
Nope, no plans.
None of which I am aware. Try to verify files and running no other mods to check if the issue persists.
@honger
Yeah some rocks sound like a good idea, will add them some time soon.
As for performance I cant say I have the same issue as you do, though there is some changes to clutter I can make to try and improve it a bit.
its so nice omg :3
To @kiba3x - Arma 3 is a massive military sandbox game, so thats why @Luca just used 200% of his brain and did something more than you can handle)
thanks for understanding.
@Luca please keep working on this map
Yeah those are not floating in the mission I placed them in, seems to be an issue with the terrain being offset a few milimeters compared to the objects themselves, causing this issue with the way arma bakes them into the map. Not much I can do other than removing them or trying around a lot until I get it right. And I'll be honest I dont feel like that is an issue I want to spend hours on.
I fixed some here and there after your report but sadly some remain.