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It's a balance between different value in the "character controller" script to make it walk smoothly and without any jittering when the bot use it.
- Why jittering is a problem ? Because it's ugly looking and weird ! because every time it jitter, the stepping sound is played, making it ridiculously loud and annoying. And because it's not balanced, the bot will not hit anything, it's simply not fun !
The speed of the walker is the main complain (too fast). I 100% understand and get this, but let me explain.
Atherline's AT-AT robots always tend to leave the vehicle and leave it abandoned , and when there
are too many that explode there is a drop in FPS , or too much AT AT .
But it remains playable
like the AT-ST especially they ZOOM across the battlefield, without the sprinting function even ^^" which is a bit troublesome to control at times
Ahem, I mean, thank you for the content Sorane!