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This addon here actually makes it more durable. 100 ap = 300 HP.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3369089266
There seems to be problem with other scripts compitability, basically the game executes only one command per frame which is causing problems. I'm planning to update my mods to have different frames for loading.
how about instead you make a more realistic debuff's for health and armor/suit regeneration
how about that?
or you're not gonna listen to my idea and everyone is gonna be pissed about this mod existing
It seems clear they aren't going to work together.
Seems like using "wait" (autotun delay) command is sensitive by thr game. I'll tweak "wait" values to not align with other mods when I'll have time for it.
problem solved!
Thanks for help!
Resubscribe to mod, restart the game and load new map(don't load new save). This mod was working fine for me alongside with Health Regeneration.
It uses console commands and map logic/scripting.
You need this mod installed and put at the top of mods loading order in you subscriptions menu.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3367265657
does it use console command?
sad
I could do it but it requires enabled sv_cheats mode.
That's probably not possible. Valve has added a mapper option to increase player's max health but there's no option for armor. There's only an option to increaser/decrease max amount of armor from Citadel suit chargers.