Kenshi
Many Animations to Species Patch
51 Comments
Cattrina  [author] 9 hours ago 
V19 out, included now:
JILL VALENTINE!
The SCORPION
StarWars
为了部落(FTT)For the tribe
Kenshi Radio Mod
I Am The Main Character
古代智能人偶 OVERHIT AI Dolls Race
蛮王入侵Tryndamere Invasion(2.8)
(Beta) Project Kathun - A Kenshi Star Wars Mod
Cattrina  [author] 21 Jun @ 4:14am 
V18 out sorry the stargate mod has not been released
Akashugo 16 Jun @ 7:22am 
as stargate fan.. i read that teleport animation.. but where is the stargate mod XDD sorry
Cattrina  [author] 9 Jun @ 10:23pm 
V17 Fixed wrong riding pose
Cattrina  [author] 28 May @ 2:10am 
V16 fixed missing skeletons error
ev0n 25 May @ 9:03pm 
I fixed it by removing the anims with UC.

Is there a better way?
ev0n 25 May @ 8:41pm 
Great mod! But, I'm getting a constant error spam in my log. It's related to the animations that aren't published yet.

05:37:21: Error: Skeleton file MarriageGroom.skeleton not found
05:37:21: Error: Skeleton file TeleportM.skeleton not found
05:37:21: Error: Skeleton file BathTubPosesM.skeleton not found
05:37:21: Error: Skeleton file brushingbull_male.skeleton not found
05:37:21: Error: Skeleton file LotusposeM.skeleton not found

Any way to fix this?
Cattrina  [author] 24 Apr @ 1:53am 
@NonExistantFlower The Kenshi Ghanja is not a mod made by me. So I do not know what animations it uses. This patch is for my animations only. BUT I have allowed other people to use my animations in their mods. So, if they use my animations, then yes.
NonExistantFlower 19 Apr @ 8:47pm 
does the ghanaja mod work with the same patch as cbt leisure objects (since as far as I know its the same model and anim for the hookah) or will it need it's own patch (and if so could you add it?)
death14death14 15 Apr @ 10:30am 
Thank you so much! After using this MOD, the abnormality in the CBT MOD is gone!
Cattrina  [author] 15 Apr @ 7:50am 
@azrieljohnson happens to the best of us :)
azrieljohnson 14 Apr @ 8:13am 
My stupid ass forgot to put this ahead of my species mods even though you specifically made a patch to tell us to do this, so I just spent the better part of two hours testing which mods were messing up my races when, in fact, it was my neglectful ass all along. Thank you for all your hard work!
Tonny Lawrence 9 Apr @ 6:47am 
Thank you so much!! :mbpraise:
Cattrina  [author] 9 Apr @ 12:39am 
@Tonny Lawrence good catch!! For some reason I forgot to add those animations in the mod. V12 out now
Tonny Lawrence 8 Apr @ 5:19pm 
Heya Cattrina, I just realized, even though Radiant Faces npcs seem to be already covered by your big patch mod, I noticed that the Radiant Face's skeleton NPCs (Agnu, Burn and Sadneil) don't play the cozy furniture animations, neither the faction animations :mbshaaa:
Cattrina  [author] 2 Apr @ 11:47pm 
V11 Rare Skeletons from Nexus added.
Rachel L 1 Apr @ 10:05am 
But he did added new races (subraces) to the rare skeletons mod. One was the reaper mk1 he just merged and another one was a totally new one
Cattrina  [author] 1 Apr @ 7:48am 
I am pretty sure Mogwai did not change the race's string IDs. That would be way too much work when you already have everything set up with the old ones.
Rachel L 31 Mar @ 6:31pm 
Mogwai has updated and uploaded its rare skeletons mod to the nexus page. I think you need to update your compatibility mod with the new names and there are two new skeleton races too. (reaper mk1, previous stand-alone) and another one i forgot the name.
Cattrina  [author] 30 Mar @ 2:39am 
@Rachel L yes, great detective work! This happens because that mod adds animations and did not remove the vanilla animations from the skeleton, thus replacing the carry me pose.
All you need to do, is to change the load order. Mine does not add any other vanilla pose.
Rachel L 29 Mar @ 5:58pm 
Addint this here too for ease of you finding it:

--
I have the weirdest problem. Shek and Scorchlander(the dark skinned human), both vanilla, have their riding animation broken. I do wonder if it is due the fact that i am using the bull compatibility patch (and the bull race)
--
@Cattrina i found the problem, its the Yari mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3390540204

From a quick look in FCS, it seems to be due the fact it adds new animations for the spear. Any chance of a patch for it too? (on your many animation patches ofc)
Cattrina  [author] 20 Mar @ 10:59pm 
<3
Tonny Lawrence 20 Mar @ 3:08pm 
Just tested here, is working perfectly now, thank you very much!!! :mbnecodown:
Cattrina  [author] 19 Mar @ 12:40am 
V10 out, went through them all again. Let me know.
Cattrina  [author] 19 Mar @ 12:26am 
For Okran's sake XDDDDDD
Rachel L 18 Mar @ 6:37pm 
Same
Luxordz 18 Mar @ 5:33pm 
Was just coming to ask if that was this, but yeah same as Tonny, but since you're active s'all good til you eventually get it fixed. Thanks for your work on everything.
Tonny Lawrence 18 Mar @ 2:03pm 
Now it shows:
"Missing race editor limits file for race: 'True Loong'"
"Missing race editor limits file for race: 'Yellow Loong Black Myth Ver'"
Cattrina  [author] 18 Mar @ 1:46am 
V9 out now, let me know
Cattrina  [author] 18 Mar @ 1:27am 
@Tonny Lawrence that is so weird, as 'Mogwai Hive Rework' is not a race and 'Skeleton: Reaper MkI' does have editor limits in the mod, I just checked. I'll investigate.
Tonny Lawrence 17 Mar @ 7:39pm 
The mod works, but every time I start a new game or load any save, I get this message:
Missing race editor limits file for race: 'Mogwai Hive Rework'
Missing race editor limits file for race: 'Skeleton: Reaper MkI'
etc.


Any fix/reason for this?
Cattrina  [author] 17 Mar @ 3:33am 
V8 Added 8 race mods:
Mogwai Hive Rework
Skeleton: Reaper MkI
Feline, Goblin, Fox & Rodent Player Races
The Yellow Loong
Other Concept Skeletons
Umbral Essence
Oddworld: Player Races & Animals
Albino Hivers
Cattrina  [author] 14 Mar @ 11:29am 
My mod only deals with animations I have personally made. The only one that may conflict is indeed the carry me animation, that is the riding pose. So load mine after every other animation mod.
Darth Ceveo 13 Mar @ 8:27am 
I use the Mega compilation of animations mod here on Steam, do you know if I can use that AND this mod? Because it seems like this mod covers animations not in that comp, but then again it IS a massive comp so I'm sure I didn't catch every animation.

I just want to use the horse mod with minimal issues tbh lol.
Cattrina  [author] 12 Mar @ 1:31pm 
Good catch!! Fixed V7
Franklin Saint 11 Mar @ 10:13pm 
Hey Cat I think you left some textures file in the folder...? it's messing with Holy Nation helmet
Cattrina  [author] 25 Feb @ 12:19pm 
I have not removed them from my mod, but it looks like the actual original mod 2611672717 has been removed.
Honkiewithaboomstick 25 Feb @ 3:33am 
Did this stop working for rare skeleton types?
Cattrina  [author] 2 Feb @ 4:27am 
Neco Arc added on V5
NonExistantFlower 1 Feb @ 4:25pm 
could you add the Neko Arc race? feels weird having my army of inhuman servants just standing on pillows instead of joining the nightmare blunt rotation (or i guess hookah rotation)
reicou 16 Jan @ 4:24am 
Thanks for the fix, everything seems to work fine now. Your mods are the best.
L.A.R.R.Y 16 Jan @ 12:58am 
Thank you very much, the error doesn't show up anymore!
Cattrina  [author] 15 Jan @ 10:18pm 
Argonian fixed V3
reicou 15 Jan @ 12:14am 
@L.A.R.R.Y, I have the same problem. Also, it doesn't seem to be compatible with the Star wars Kathun mod. I mean this patch works with those races, but it blocks the blaster firing animation, and the character slides instead of walking when he has a rifle equipped. Changing the load order doesn't seem to work either, too bad.
L.A.R.R.Y 5 Jan @ 12:47pm 
The mod works, but every time I start a new game or load any save, I get this message: Missing race editor limits file for race: 'Argonian'

Any fix/reason for this?
Cattrina  [author] 24 Dec, 2024 @ 9:05pm 
@1020853 This one.
1020853 24 Dec, 2024 @ 5:32pm 
you have a message saying i need to load zz massive animations to races be for cbt but i only have a mod call zz massive CBT animations to races patch, what mod/mods am i missing to fix my modded animation?
Ebonyte 15 Dec, 2024 @ 2:39am 
You. CHAMPION.
Skar449 10 Dec, 2024 @ 5:59am 
I see I see
Cattrina  [author] 10 Dec, 2024 @ 4:37am 
My initials; Cay Beatrice Trudeau (a second life avatar)