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Also Lily updated her repanse mod and now allows repanse to recruit mounted knights. Would it be possible to override the recruitment restrictions with the knightly Orders mods? ^^
Realized I should've added Dukes of Bretonnia to the listed mods anyways, that's my b. I write these things at 0300 usually.
Also, whoaw, the hypocrisy.
"the mod already includes Dukes of Bretonnia, it's just left off the list of included mods"
instead of
already in scope because submod has stuff for faction included in the game
don't get narky because you don't know how to speak on the internet
Mod says:
"Unique scrap upgrades using the Steel resource for two-handed weapon and non-arrow ammunition users for Montfort"
That is from Dukes of Bretonnia. You would know if you weren't just linking randomly "all the mods also (that) have horses too".
whut?
also
hwhut?
all the mods also have horses too
Already in the scope given this submod has stuff for Montfort.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2982719387
No, it does clearly say "WHEN PLAYING WITH"
so it's a universal compatibility mod, it doesn't include all the mods as that'd be stealing them and also be way too much work to maintain.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2877685936
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2985441419
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3258105127
In the meantime, you can most likely open this in RPFM, check the error log for any affected tables, right-click on the table name in the left-hand panel, and hit "Update Table".
@Rel: Both of the third-party mod managers I'm aware of have easy ways to bisect mod lists and testing which half causes the crash, then halving it again to see which half of that causes the crash, until you determine the root cause.
@Theobald: Oh yeah, I forgot about the poor guy. He's in there.
@numbah: I'm unfamiliar with that mod. Is that the one that adds WWI stuff to the Empire?
Ty: Check out the description!
@Rel: I'm not gonna lie, I have no idea. I'm 75% sure I can't remove IEE or Mixer compatibility because they give the deets for the factions I'm submodding, but I can't say for sure. I've also seen hints that other people have done it in their files but I wanted to get this released for someone I'm in a server with.
No mention of the sergeant-at-arms though ?