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Pretty scary.
Looks like he's abandoned this, please release the gold!
Are you still around and supporting the mod in any way? I'm working on getting the missing text bits for the new energy carbines into my local copy, and I'd like to make it available but I don't want to take credit for what you've already done.
I have found that this mod is incompatible with retacrew7's Creating Value mod, as well as the default Custom Soldiers options. Is there something you can do about that?
PS This is very nice mod, because CQB/CQC is most interested in that game
just seek the the file C:\Program Files (x86)\Steam\SteamApps\common\Xenonauts\assets\mods\Khall's Carbines & Shotguns\weapons_gc.xml
and find the laser carabine asset.
then change the pelletCount in ammo asset
like that
<Ammos>
<Ammo MODMERGE="update" pelletCount="1" name="ammo.laser.lasercell" type="energy" damage="38" mitigation="0">
<Projectile spectre="projectiles/laser/laser" speed="1500" showAfterDistance="60.0"/>
<Impact spectre="particles/laserexplode/laserexplode"/>
</Ammo>
</Ammos>
</Weapon>
Lazer Carbine? More like lazer DEATH CANNON!