Sid Meier's Civilization VI

Sid Meier's Civilization VI

Climate: More Realistic Disaster
6 Comments
fatzebra 25 Jul @ 7:35pm 
Information about the pandemic is provided in the explanatory text.
the21er.power.cat 22 Jul @ 12:41pm 
weird, it doesn't mention plagues above in the mod; are we sure pandemics are part of this mod. Seems fishy
Fernite learnite 22 Jan @ 5:59am 
its a good mod in my opinion but the disasters are very op
Pandemics can raze cities that have less than 3-4 pop
which is extremely annoying to play with since imagine this scenario
You have a city that's bordering another civ
Lets say Alexander
Since Alexander is a aggressive civ he would of most likely declare war on you to get a that city bordering your
Well bucko
Enjoy this pandemic and oops
There goes your most productive town that can help you stand a chance
See the problem?
an idea for me is that
pandemics could lower population by 20-25% and prevent cities from building for a certain amount of turns (3-5 turns)
fullautoSherman 17 Dec, 2024 @ 3:24pm 
it is very compatible too
adon  [author] 16 Dec, 2024 @ 10:21pm 
@fullautoSherman
Thanks for the comments.
fullautoSherman 16 Dec, 2024 @ 5:04pm 
amazing mod