X4: Foundations

X4: Foundations

Skills Matter Less
11 Comments
Rin 9 Feb @ 6:37am 
Appreciated, Kelp! Honestly such a nice QOL mod as is.
Kelp  [author] 8 Feb @ 7:28am 
As there's a non-zero number of people asking for it, I'll look into adding an Extension Option to change the minimum skill effect after 7.5 releases. There's a relatively good chance the mod will need updated for it anyway and that will be a good time to solve two birds with one stone.
Rin 8 Feb @ 5:49am 
I would also love a "lite" version of this if possible! This is great for now but yeah, would love a little bit more between bottom and top
Amduskas 31 Jan @ 9:12pm 
Great mod!

Any chance of getting something like a "Lite" version, with the 0 star modded equivalent starting at 3, rather than 4?
I do like the idea of more dynamic AI behavior, so I don't want to totally gut it, but vanilla AI behavior isn't dynamic, it's just frustrating lol.
Kelp  [author] 25 Jan @ 1:07pm 
@Sig (Von Luck WT)
A quick glance at Interworlds seems to imply they should be compatible. Interworlds looks to make some minor changes to AI code in many places but we don't seem to directly touch the same thing. At worst some of my changes won't apply.
Sig (Von Luck WT) 25 Jan @ 12:13pm 
Hi this looks promising, does it work okay with Interworlds?
Zeromentor 11 Jan @ 7:00pm 
This is the kind of mod I've wanted for a very long time +1
Kelp  [author] 6 Jan @ 12:39pm 
@DiedDueToFallDmg It does not modify skill requirements. It does slightly-to-moderately increase mining speeds and makes miners more likely to prefer selling to higher buy price stations.
DiedDueToFallDmg 5 Jan @ 5:11pm 
so does this not effect auto mineing?
Howdoyoupurr 5 Jan @ 1:12pm 
This is likely to become a must on mod lists
Troubleshooter 18 Dec, 2024 @ 10:40am 
Seems like a good mod lad, i'll give it a try. Appreciate you uploading it.