Space Engineers

Space Engineers

VME Tyrfing-class MK2 - Heavy Frigate
20 Comments
Brimmstone 3 May @ 12:05pm 
@Taidyr I'm getting the same error as other people, but I have EVERYTHING unlocked. Halp?
Taidyr  [author] 15 Apr @ 1:33pm 
@hariela4: The included support craft uses a cockpit that must be unlocked with the Keen Newsletter. See here how to get it: https://steamhost.cn/steamcommunity_com/games/244850/announcements/detail/4529024222450354404?snr=2___
hariela4 6 Apr @ 7:15pm 
So I get a message when I load this blueprint that I am missing blocks. If I dont have everything unlocked in progression will that cause this?
Rastlore30 22 Feb @ 3:26pm 
I am sure you get this all the time but, I LOVE THIS! Even without my usual shield mod this ship is a beast in taking down the Factorum sites. After the Shipyard and Storage Facility the most damage I had was 2 Large Ion and 1 small Hydro thruster and some minor armor blocks surrounding the area as well as an Arty and Gat turret. Normally I would use a shield mod on a ship trying to run against the Factorum but this beast held up without it and brought me back home with some sweet prototech loot. The small tug tucked away in the back is pure gold. I did drop a few of the Artillery turrets in favor of the Assault Turrets since I am not swimming in Uranium just yet on my current play-through but even so it still dealt out a punishing amount of damage and took hits like a champ. This is rapidly becoming my favorite ship. Stellar work as always Taidyr!
Taidyr  [author] 12 Jan @ 12:46pm 
@Toast: Yeah, the Cockpit is unlocked with the Keen-Newsletter. See here how to get it: https://steamhost.cn/steamcommunity_com/games/244850/announcements/detail/4529024222450354404?snr=2___
Toast 12 Jan @ 11:13am 
Feel like i'm missing something, i own all the DLCs yet when i try to load this in, it states i dont have content enabled, and the lil ship in the back misses what i assume is the cockpit, any required mods?
zelphion 24 Dec, 2024 @ 10:25pm 
Beautiful!!!!!!
Bandana Dee 25 23 Dec, 2024 @ 11:02pm 
LESGOO MURDER POD UPDATE
Osker 22 Dec, 2024 @ 11:07pm 
Not only does this ship look amazing but I just tested it on a factorum site. It works :steamthumbsup:
Unc 21 Dec, 2024 @ 12:52pm 
CDF would of loved this for a corvette
moore899 21 Dec, 2024 @ 9:45am 
Could add this to mod io love your work
Firebird_528 21 Dec, 2024 @ 2:43am 
Sorry I can only compare it with my regular and that is usually once every 3/4 year. Just wanted to say that you always publish quality content.
Taidyr  [author] 21 Dec, 2024 @ 12:33am 
Firebird_528: Regular basis my a**, it took me about two months to finally finish this thing...
But yeah, still remember the Artemis. Definitely go for an update :steamthumbsup:
Firebird_528 20 Dec, 2024 @ 1:20pm 
Should update my Artemis too. I released it about the same time as your first Tyrfing. But after 2400 hours of I am not even near your level of art. The thing is you publish such quality content on a regular basis and I cant even finish my shit. Really love you builds!
Taidyr  [author] 20 Dec, 2024 @ 12:24am 
@Fishinthebox: Thanks for reporting! The pistons should have enough clearance to not cause this behaviour, but apparently something went wrong here. I will investigate as soon as I'm back home.
Viper 19 Dec, 2024 @ 11:54am 
oooooooo
Fishinthebox 19 Dec, 2024 @ 11:29am 
Hey Thanks for this amazing Ship

There is a small issue with the small Tug where the Retracted Pistons make your Grid uncontrollably rotate until you extend them

The issue comes from the Armor Pannels on the Pistons and the grid will stop spinning while the Pistons are Retracted if you Remove the Pannels
Scottymac 19 Dec, 2024 @ 7:53am 
Exactly what I needed!
Rhea.licious 19 Dec, 2024 @ 5:35am 
Love it!
BeunT 19 Dec, 2024 @ 4:21am 
Very nice ship.